Items where Subject is "Computer games. Computer simulated games. Electronic games"
- Library of Congress Subject Areas (1)
- G Geography. Anthropology. Recreation (1)
- GV Recreation. Leisure (1)
- Games and amusements (1)
- Indoor games and amusements (28)
- Computer games. Computer simulated games. Electronic games (28)
- Indoor games and amusements (28)
- Games and amusements (1)
- GV Recreation. Leisure (1)
- G Geography. Anthropology. Recreation (1)
Article
Permainan mudah alih dan kanak-kanak / Aznan Omar. (2017) Idealogy Journal, 2 (1). pp. 137-149. ISSN 2550-214X
Playing e-sport among university students: benefits and disadvantages / Nurul Nadiah Rasdi and Ahmad Najmie Rusli. (2021) Voice of Academia (VOA), 17 (1). pp. 73-80. ISSN 2682-7840
GAMILAB: it’s not just about games! / Noor Shahariah Saleh and Nurul Syafawani Halim. (2021) Bulletin APB Edisi 7. ISSN 2682-7948
Book Section
Audit and ethic simulation games (AEStiG) / Razana Juhaida Johari … [et al.]. (2012) In: RIID 2012: Innovation For Sustainable Growth. Bahagian Penyelidikan dan Jaringan Industri, UiTM Melaka, Alor Gajah, p. 46.
Mancala for dyslexia kids / Nurul Huda Nik Zulkipli, Norkhushaini Awang and Nor Azeala Mohd Yusof. (2012) In: RIID 2012: Innovation For Sustainable Growth. Bahagian Penyelidikan dan Jaringan Industri, UiTM Melaka, Alor Gajah, Melaka, p. 82. (Unpublished)
Thesis
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin. (2006) Masters thesis, thesis, Universiti Teknologi MARA.
Physiological measurement: assessing user experience while playing computer games / Asnerah Budiman.
(2013)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Trading card game as reading medium in context of Malaysian folklore / Muhammad Hamdi Esahal.
(2014)
Degree thesis, thesis, Universiti Teknologi MARA.
Virtual reality: the uses of simulation to support daily activities / Norhazlina Hamid.
(2003)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Wargame simulation: applying military appreciation process in Malaysian army war-game simulator / Mohammad Fariszul Syauqie Ismail.
(2015)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Applying quality function deployment in the development of a finger based hand exerciser for computer application / Muhamad Zaid Jamal.
(2017)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Acceptance on mobile application in learning Malay traditional games (congkak & dam haji) amongst children / Nor Aqmalia Khairudin.
(2017)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Evaluation on cognitive skills using mobile games Angry Bird pop with learning disabilities students in Tadika Homalee, Kota Bharu / Nur Haslini Masrul.
(2016)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Role playing game for student to learn Malaysian history / Muhammad Azmierul Mazelan.
(2015)
Degree thesis, thesis, Universiti Teknologi MARA.
Learning Arabic speaking based on standard skills through a mobile gamification approach / Bashasunnahar Puasa.
(2022)
PhD thesis, thesis, Universiti Teknologi MARA (UiTM).
UML point model for mobile game effort estimation / Nur Ida Aniza Rusli.
(2019)
PhD thesis, thesis, Universiti Teknologi MARA (UiTM).
Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir.
(2011)
PhD thesis, thesis, Universiti Teknologi MARA (UiTM).
An awareness campaign about the benefits of playing online games / Muhammad Nasrul Aizad Samsudin.
(2022)
Degree thesis, thesis, Universiti Teknologi MARA, Melaka.
Evaluating stress level between single and multiplayer in shooter game / Nor Asyiqin Sikas.
(2013)
Degree thesis, thesis, Universiti Teknologi MARA (UiTM).
Exploration of historical Malacca: through the use of 3D game simulation for the learning of history subject for KBSM / Amir Shariffuddin Zakaria.
(2010)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Designing a persuasive game to motivate young children love to eat vegetables / Norasiah Zakaria.
(2015)
Masters thesis, thesis, Universiti Teknologi MARA (UiTM).
Student Project
World of KidsMath: Adventure game-based learning Mathematics for preschool children / Muhammad Amirul Hakim Amri.
(2015)
[Student Project]
(Unpublished)
Learning ethics regarding hadith and sunnah using a game-based approach / Siti Nur Aqilah Mohd Rosli.
(2018)
[Student Project]
(Unpublished)
Children's perception on gaming technology / Khairiyah Salleh.
(2013)
[Student Project]
(Unpublished)
Exploratory study on gaming technology perception by children in rural area / Wan Nor Aina Wan Manso.
(2013)
[Student Project]
(Unpublished)
Penang Esports Festival / Wan Ahmad Iman Wan Zainuddin. (2022) [Student Project] (Submitted)
Entrepreneurship Project
CTO esport studio / Amir Faiz Zaidi ... [et al.]. (2021) [Entrepreneurship Project] (Unpublished)
Research Reports
The effects of computer games on the academic performance of CSC134 students in UiTM Terengganu Dungun Campus / Nor Azila Awang Abu Bakar, Nazatul Azleen Zainal Abidin and Norlina Mohd Sabri. (2008) [Research Reports] (Unpublished)