Adapting meta-cognitive as an educational tool: maze with animated puzzle game / Ida Syakirah Sudin

Sudin, Ida Syakirah (2017) Adapting meta-cognitive as an educational tool: maze with animated puzzle game / Ida Syakirah Sudin. [Student Project] (Unpublished)

Abstract

Meta-cognitive thinking refers to abilities that are capable of storing and manipulating information involving tasks such as reasoning, understanding and problem solving. Children with poor meta-cognitive thinking abilities will have problems in their learning process. Therefore, this project is to develop an educational tool which is ‘Maze with Animated Puzzle Game’. Maze with Animated puzzle is a game that uses animation approach using Adobe Flash software. Maze puzzle game is a board game where a player must reach the end of a maze that involved a prescribed maze blocks arrangement where a player must advance from the start through the maze to the prescribed finish. This game’s genre is a logical game which mainly focuses on thinking skills together with quick reflexes. This project was tested using heuristic evaluation technique which categorised: interface and interactivity; and content. Three experts in meta-cognitive study are chosen as the evaluators. The results showed that interface and interactivity of the project is 90% usable. As for the content of the project, most of the experts were satisfied with this application. Therefore, from the results of the heuristic evaluation obtained, it is proven that this maze with animated puzzle game is able to support meta-cognitive activities for current education in Malaysia.

Metadata

Item Type: Student Project
Creators:
Creators
Email / ID Num.
Sudin, Ida Syakirah
2014475546
Contributors:
Contribution
Name
Email / ID Num.
Advisor
Ahmad, Suzana
UNSPECIFIED
Subjects: L Education > LB Theory and practice of education > Blended learning. Computer assisted instruction. Programmed instruction
L Education > LB Theory and practice of education > Cognitive learning. Thinking skills. Critical thinking
Divisions: Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences
Programme: Bachelor of Computer Science (Hons) Multimedia Computing
Keywords: Meta-cognitive, educational tool, maze, animated puzzle game
Date: 2017
URI: https://ir.uitm.edu.my/id/eprint/109838
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