Abstract
The Phonetic Charades project aimed at creating fun while learning the English language phonetics and also to reinforce the learning of phonetics using this game. The phonetic charade was created based on a pre-production questionnaire survey which primarily focused on finding out the feasibility of using the game in classroom. The findings from the survey helped to create five categories for the game with nine transcribed words on cards for each category. A feedback survey was carried out among participants who tried out the game. The participants gave positive feedback as they agreed that the phonetic charade game was fun. This project has proven that playing games while learning can increase the student’s motivation in learning a language. To conclude, the phonetic charade game can be used by both teachers and students in learning the English language phonetics.
Metadata
Item Type: | Book Section |
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Creators: | Creators Email / ID Num. -, Ku Nurul Qisti kuqisti2002@gmail.com Lourdunathan, Josephine josephine@uitm.edu.my |
Contributors: | Contribution Name Email / ID Num. Patron Ab Aziz, Dr. Ameiruel Azwan UNSPECIFIED Team Member Hamzah, Fazlinda UNSPECIFIED Team Member Sharifudin, Mohd Azlan Shah UNSPECIFIED Team Member Mohd Juned, Dr. Amirah UNSPECIFIED Team Member Rokman, Zesdyzar UNSPECIFIED Team Member Rosli, Rozielawati UNSPECIFIED |
Subjects: | P Language and Literature > PE English language > Quizzes. Examination questions, etc. English as a Second Language Achievement Test |
Divisions: | Universiti Teknologi MARA, Melaka |
Event Title: | International Conference of Research on Language Education 2023: “Embracing Change: Emancipating the Landscape of Research in Linguistics, Language and Literature” |
Event Dates: | 13-14 March 2023 |
Page Range: | pp. 34-39 |
Keywords: | Phonetic; Charades; Game |
Date: | 2023 |
URI: | https://ir.uitm.edu.my/id/eprint/81990 |
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