Abstract
Animals are classified as members of the kingdom Animalia. There are many types of animals that can be explored. Children and animals can easily form deep and loving bonds, which can benefit child development in ways such as increased self-esteem, increased courage to take responsibility, and a sense of improved self-control. The goal of this research is to introduce about animal to children who are interested in animal, eager to learn and their development through game-based learning mobile application. It is an interactive animation game which they can learn about animals and know how its sounds. Introducing animals with using animated animal character, it sounds and the use of variety of colors, and also learn the animal class of vertebrates. This case is to provide a conducive learning environment. For research methodology this project consists of seven phases, which are planning, information gathering, data collection and analysis phase, design phase, implementation phase, testing phase and maintenance and documentation phase. The development for construction code the application is using the Android Studio with resolution 1980 x 2160 px. Give the simple and creative design flow on user interface for the comfortable and understandable to use the applications for kids. From the testing, can conclude that the application is functioning well and get the positive feedback in the form of the usability of the application.
Metadata
Item Type: | Thesis (Degree) |
---|---|
Creators: | Creators Email / ID Num. Izhab, Ummi Rasyidah 2020961083 |
Contributors: | Contribution Name Email / ID Num. Thesis advisor Saad, Nor Liza UNSPECIFIED |
Subjects: | Q Science > QA Mathematics Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Children's software Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Operating systems (Computers) > Android |
Divisions: | Universiti Teknologi MARA, Perak > Tapah Campus > Faculty of Computer and Mathematical Sciences |
Programme: | Computer Science |
Keywords: | Mobile application; game-based learning; animated animal; Android studio |
Date: | January 2022 |
URI: | https://ir.uitm.edu.my/id/eprint/59194 |
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