Promoting sustainable educational inclusivity through offline digital learning

Mohd Zaid, Najmi Najiha and Mohammad Shuhaimi, Nur 'Izzah and Abd Mutalib, Ai’syah and Mohamad Johdi, Nurul Adawiyah and Mohamad Amir, Marina (2025) Promoting sustainable educational inclusivity through offline digital learning. In: Pioneering Educational Perspectives: Series 2025. Universiti Teknologi MARA Cawangan Johor Kampus Pasir Gudang, Universiti Teknologi MARA, Johor, pp. 180-183. ISBN 978-967-0033-31-0
Abstract

Access to quality language education remains a significant challenge in regions with limited or no internet connectivity, leaving millions of learners excluded from modern digital learning tools. This project introduces an offline digital language game, designed to bridge the gap by offering a fun, interactive, and accessible language learning experience without the need for internet access. Delivered via a simple plug-and-play pen-drive, the game can be instantly played on any screen or compatible device, making it ideal for schools and communities with minimal infrastructure. This product incorporates adaptive learning, interactive gameplay, and gamification aspects to ensure engagement and participation from the users. Additionally, the game fosters digital literacy, helping learners in underserved areas become familiar with technology without relying on an internet connection. By promoting educational inclusivity and bridging the digital divide, this offline digital language game offers a scalable, low-cost solution that empowers learners in remote and under-resourced areas, contributing to global efforts for equitable and sustainable education.

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