Abstract
This project addresses two primary issues in Islamic education: the lack of interactive and visual representations of Rukun Qauli within existing educational tools and the absence of applications specifically designed to emphasize this fundamental aspect of prayer. Utilizing the SAMR (Substitution, Augmentation, Modification, Redefinition) model, the project aims to enhance traditional teaching methods by integrating Augmented Reality (AR) technology. The study adopts the systematic instructional design approach of the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model to develop a marker-based AR application. This application allows users to visualize and interact with the components of Rukun Qauli in real-time during prayer, thereby fostering deeper understanding and engagement. Evaluation of the AR application's effectiveness and usability will be conducted using the System Usability Scale (SUS), measuring user satisfaction and the practicality of AR technology in enhancing the learning and practice of Rukun Qauli. This research aims to contribute valuable insights into the feasibility and impact of AR-enhanced educational tools, particularly within Islamic education contexts and potentially across broader educational domains.
Metadata
| Item Type: | Article |
|---|---|
| Creators: | Creators Email / ID Num. Amran, Nur Fatin Syuhadah fatinsyuhadah0208@gmail.com Mohd Yasin, Anita anita008@uitm.edu.my |
| Subjects: | B Philosophy. Psychology. Religion > BP Islam. Bahaism. Theosophy, etc > Islam > Islamic ethics L Education > LB Theory and practice of education > Blended learning. Computer assisted instruction. Programmed instruction Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Augmented reality. Mixed reality. Virtual reality |
| Divisions: | Universiti Teknologi MARA, Melaka > Jasin Campus > Faculty of Computer and Mathematical Sciences |
| Journal or Publication Title: | Progress in Computing and Mathematics Journal (PCMJ) |
| ISSN: | 3030-6782 |
| Volume: | 2 |
| Page Range: | pp. 323-333 |
| Keywords: | Augmented reality, Marker-based, Rukun Qauli of Prayer, ADDIE methodology, System Usability Scale (SUS) |
| Date: | August 2025 |
| URI: | https://ir.uitm.edu.my/id/eprint/127497 |
