Magical Wordland and Exploding Grammar

Mohd Hassan, Qairunnissa Safia and Saifuddin, Anis Athira Syahirah (2025) Magical Wordland and Exploding Grammar. In: The Fourth International Competition on Sustainable Education 2025, 20th August 2025.

Abstract

Magical Wordland and Exploding Grammar is an interactive and imaginative flashcard game that aims to support children’s passion for language and their quest for learning. The primary objectives of this project are to design a game-based flashcard system for ESL learners aged 6 to 11 years old by incorporating gaming elements such as designs based on Trading Card Games (TCG) and Health Points (HP) to make language learning engaging and motivating while also improving grammar comprehension and vocabulary development through interactive and socially engaging gameplay. This set of grammar flashcards offers a more fun and engaging experience compared to the simple and monotonous ones available on the market. Each flashcard in the set is designed with different HP values to encourage children to stay motivated and socialise more with their friends and families as they "level up" together while learning and mastering new vocabulary and grammar concepts. The flashcards were developed using insights gathered from surveys with parents, teachers, siblings, guardians, and the general public, alongside field observations conducted at multiple bookshops to analyse existing flashcard products. These observations offered insightful notes on aspects of the design and market trends, ensuring the flashcards' relevancy and appeal. This study highlights the potential of how gamified tools can make learning more fun and collaborative while encouraging educational growth and family engagement.

Metadata

Item Type: Conference or Workshop Item (Paper)
Creators:
Creators
Email / ID Num.
Mohd Hassan, Qairunnissa Safia
UNSPECIFIED
Saifuddin, Anis Athira Syahirah
UNSPECIFIED
Subjects: L Education > LB Theory and practice of education > Learning. Learning strategies
L Education > LB Theory and practice of education > Learning. Learning strategies > Memory
Divisions: Universiti Teknologi MARA, Negeri Sembilan > Kuala Pilah Campus
Journal or Publication Title: The International Competition on Sustainable Education 2025 E-Proceeding
Event Title: The Fourth International Competition on Sustainable Education 2025
Event Dates: 20th August 2025
Page Range: pp. 335-340
Keywords: Flashcards, language learning, vocabulary, grammar, Trading Card Games (TCG) 1.0
Date: September 2025
URI: https://ir.uitm.edu.my/id/eprint/125383
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