Exploring the influence and effectiveness of block-based visual programming on self efficacy towards human resource students: a systematic review

Muhammad, Mohd Hilal and Mohd Zukhi, Mohd Zhafri and Che Sobry, Suheil and Nor A’zam, Muhammad Khairul Zharif and Hanafi, Ahmad Harith Ashrofie (2025) Exploring the influence and effectiveness of block-based visual programming on self efficacy towards human resource students: a systematic review. Creative Practices in Language Learning and Teaching (CPLT), 13 (2): 2. pp. 113-123. ISSN 1823464-X

Official URL: https://cplt.uitm.edu.my

Abstract

The aim of this paper is to measure the influence and effectiveness of block-based visual programming on self-efficacy towards social science students in the human resource domain using the block-based visual programming tools the MIT Apps Inventor. Programming skills can be exercised as a foundation for developing strong problem-solving skills, which are vital for both technical and non-technical students. A survey was conducted using questionnaires containing 24 items measuring the respondent’s self-efficacy. The reliability of the instruments recorded at the level of α = .912 was conducted on 53 respondents. The respondents of the study were 62 undergraduate social science students in human resources, selected based on a simple random sampling technique. The data collected were analyzed descriptively (frequency and percentage) and inference (mean analysis, t-test, and Pearson correlation coefficient - PCC). Overall, the findings report that the self-efficacy level of undergraduate social science students in human resources on block-based visual programming is high. The t-test analysis results indicate no significant difference in self-efficacy based on gender and the study background of the respondents. The correlation analysis also noted no self-efficacy relationship between computers in block-based visual programming and academic achievement. Research reveals that the level of self-efficacy of undergraduate social science students in human resources is relatively highly capable of providing alternative problem-solving skills using block-based visual programming.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Muhammad, Mohd Hilal
hilalmuhd@uitm.edu.my
Mohd Zukhi, Mohd Zhafri
zhafri319@uitm.edu.my
Che Sobry, Suheil
suheil@uitm.edu.my
Nor A’zam, Muhammad Khairul Zharif
khairulzharif@uitm.edu.my
Hanafi, Ahmad Harith Ashrofie
ashrofie@uitm.edu.my
Contributors:
Contribution
Name
Email / ID Num.
Chief Editor
Ahmad Zawawi, Azlyn
azlyn@uitm.edu.my
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > Learning. Learning strategies
L Education > LB Theory and practice of education > Learning ability
Divisions: Universiti Teknologi MARA, Kedah > Sg Petani Campus
Journal or Publication Title: Creative Practices in Language Learning and Teaching (CPLT)
UiTM Journal Collections: UiTM Journals > Journal of Creative Practices in Language Learning and Teaching (CPLT)
ISSN: 1823464-X
Volume: 13
Number: 2
Page Range: pp. 113-123
Keywords: Block-base visual programming (BBVP), Computer self-efficacy, Human resource management (HRM)
Date: 2025
URI: https://ir.uitm.edu.my/id/eprint/121351
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