Abstract
This study explores the role of 3D design features in semi-immersive virtual reality (VR) and their potential to enhance digital learning experiences. Given the growing integration of VR in education, understanding key design elements—such as space, form, line, plane, texture, colour, and value—is essential for creating immersive and engaging learning environments. Through a qualitative content analysis of four semi-immersive VR teaching videos, this research examines how these elements influence user engagement. The findings highlight that shape, colour, value, and texture each contribute uniquely yet interdependently to the structuring of user experience in semi-immersive VR settings. By offering insights into the strategic application of 3D design principles, this study provides valuable guidance for educators and developers aiming to optimise digital learning environments, thereby advancing the effectiveness of VR-based education.
Metadata
| Item Type: | Article |
|---|---|
| Creators: | Creators Email / ID Num. Mohd Rashdan, Nurain Hayati 12022220436@student.uitm.edu.my Mohamed Ghazali, Nabila Aimi nabilaaimi@uitm.edu.my Che Din, Sharkawi sharkawi237@uitm.edu.my Mohd Lazim, Nur Aniza aniza32@uitm.edu.my |
| Subjects: | L Education > LB Theory and practice of education > Computers in education. Information technology L Education > LB Theory and practice of education > Blended learning. Computer assisted instruction. Programmed instruction |
| Divisions: | Universiti Teknologi MARA, Perak > Seri Iskandar Campus > Faculty of Art and Design |
| Journal or Publication Title: | Idealogy Journal |
| UiTM Journal Collections: | UiTM Journals > Idealogy Journal (IdJ) |
| ISSN: | 2550-214X |
| Volume: | 10 |
| Number: | 1 |
| Page Range: | pp. 347-359 |
| Keywords: | Element of 3D design, Semi-immersive virtual reality, Digital learning |
| Date: | April 2025 |
| URI: | https://ir.uitm.edu.my/id/eprint/117094 |
