Abstract
Computer games are very popular among many young. The stance that games-based has the potential to be relevant and meaningful to engage users in learning. This paper project is about the use of game-based in learning environment will change significantly the environment by enabling the addition of supplementary information that is seen on a computer screen to create an interesting learning process. The game will be in attractive version since it is going to be used by the children and primary school students. Apart from that, it emphasizes the learning of good and respectable values which encompass on children's ethical behavior regarding Hadith and Sunnah teachings through the technology medium since social problems among teenagers have increased due to the lack of ethical learning in education. Although the technology keeps on advancing, we should preserve the ethical values taught by our religion. Ethics are the moral principles that govern a person's actions as it involves the principles of doing right and wrong conduct where it becomes an important thing to learn since it relates to the concepts of good and bad behaviour in our moral life in a community. The ADDIE model with a systematic instructional design model is used in order to complete this application development. The evaluation for assessing user satisfaction is done on 10 children by giving them the opportunity to play the app and inquiring some related questions about the application. From the reviews that have been made, it is very clear that children really like to play the computer application and they can easily understand what is being played and delivered through games. Thus, young children, who are the country’s future leaders should be taught and built ethical development in their self because it plays a significant role in sharpening individual's excellent personality and discipline. Having ethical values forms the basis of a children’s future behaviour.
Metadata
Item Type: | Student Project |
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Creators: | Creators Email / ID Num. Mohd Rosli, Siti Nur Aqilah 2015140881 |
Contributors: | Contribution Name Email / ID Num. Advisor Shamsudin, Noratikah UNSPECIFIED |
Subjects: | B Philosophy. Psychology. Religion > BP Islam. Bahaism. Theosophy, etc > Islam > Islamic ethics G Geography. Anthropology. Recreation > GV Recreation. Leisure > Games and amusements > Indoor games and amusements > Computer games. Computer simulated games. Electronic games |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Bachelor of Computer Science (Hons) Multimedia Computing |
Keywords: | Learning ethics, hadith and sunnah, game-based approach |
Date: | 2018 |
URI: | https://ir.uitm.edu.my/id/eprint/108955 |
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