Items where Subject is "Digital storytelling. Interactive multimedia. Hypermedia"

Group by: Creators | Item Type
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Number of items at this level: 34.

A

Storytelling application based on interactive story graph structure (ISGS) / Hayati Abd Rahman, Azrina Ashaari and Nur Azima Alya Narawi. (2021) Malaysian Journal of Computing (MJoC), 6 (1). pp. 715-726. ISSN 2600-8238

A digital watermarking technique using Discrete Wavelet Transform (DWT) and Singular Value Decomposition (SVD) method with QR Code on Malaysia halal logo / Rosmah Abdul Latif, Suzana Baharudin and Muhammad Anis Abdul Ghani. (2019) Journal of Mathematics and Computing Science (JMCS), 5 (1). pp. 8-14. ISSN 0128-0767

Interactive Domestic House Cat Care Information Courseware (i-Cat) / Nor Syamimi Abdul Manan. (2016) Degree thesis, thesis, Universiti Teknologi MARA.

Digital storytelling for mobile application / Suzliza Abdul Wahab. (2014) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

An evaluation of digital storytelling application / Suzliza Abdul Wahab. (2016) Masters thesis, thesis, Universiti Teknologi MARA.

ARCADIA-Kit with augmented reality application / Roslaili Anuar [et al.]. (2018) In: Kelantan International Learning and Innovation Exhibition (KILIEX), 15 August 2018, Dewan Profesional, UiTM Kelantan Branch.

UML-based behavior specification of interactive multimedia applications / Johann Ashaary. (2004) Degree thesis, thesis, Universiti Teknologi MARA.

B

Visual learning game / Aina Nasuha Bazli. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.

Forum for Unifield International College (e-forum4U) / Nur Lina Kamilah Burhanudin. (2017) Degree thesis, thesis, Universiti Teknologi MARA.

Basic makeup learning courseware / Fatin Nabihah Burhanurdin. (2016) Degree thesis, thesis, Universiti Teknologi MARA.

C

Tajweed as Student Easy Resource (TaSER): multimedia courseware for assisting students in learning basic tajweed / Che Mohd Nur Muntasir Che Mohd Norodi. (2008) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.

J

Digital storytelling book approach on Tok Gajah history / Mohamad Akmal Jamalludin. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Melaka.

Learning Hangul Character Via Adventure Game / Nurizzati Aliah Jantan ... [et al.]. (2021) In: UNSPECIFIED.

Augmented reality courseware for english vocabulary pronunciation using phonic reading technique / Juliana Jumi. (2020) Degree thesis, thesis, Universiti Teknologi Mara Perlis.

K

English reading courseware using persuasive design strategy for kindergarten / Nurulfathiah Kamarudin. (2020) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.

M

Interactive video learning approach for English vocabulary learning / Siti Norakmal Md Ariffin. (2017) Masters thesis, thesis, Universiti Teknologi MARA (UiTM).

Online virtual reality system : virtual reality museum / Marlina Meriati @ Munadi. (2004) Degree thesis, thesis, Universiti Teknologi MARA.

jomQuran Courseware: The correct cronunciation / Ahmad Fitri Mohamad. (2017) Degree thesis, thesis, Universiti Teknologi MARA.

Gamification and augmented reality design model for enjoyment in tajweed learning / Nurtihah Mohamed Noor. (2021) PhD thesis, thesis, Universiti Teknologi MARA.

Penggunaan teknologi maklumat di kalangan kakitangan pentadbiran dan pengguna dewasa Perpustakaan Hipermedia Majlis Perbandaran Subang Jaya: satu tinjauan / Khairil Khaizuran Mohamed Radzi. (2000) Degree thesis, thesis, Universiti Teknologi MARA (Kampus Puncak Perdana).

Science learning courseware for preschoolers using assistive approach / Muhamad Syawal Azali Mohd Rozlan. (2020) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.

Development of Kids Multimedia Interactive Songs (K-MIS) / Siti Husna Mohd Yusuff. (2004) Degree thesis, thesis, Universiti Teknologi MARA.

“DEARLY”: multimedia learning application for dyslexia early reading intervention / Aina Suraya Musa. (2020) Degree thesis, thesis, Universiti Teknologi MARA, Perlis.

R

Feature Extraction and Matching from images / lntan Syaherra Ramli. (2023) Bulletin. Universiti Teknologi MARA, Negeri Sembilan.

Healthy Food For Kids (SAYA SIHAT) Courseware / Nur Hidayah Fatihah Rohan. (2018) Degree thesis, thesis, Universiti Teknologi MARA.

Interactive game application of cooking Malay traditional cuisines toward teenagers in Malaysia / Anis Najwa Rosli and Ahmad Sofiyuddin Mohd Shuib. (2020) Idealogy Journal, 5 (2). pp. 25-34. ISSN 2550-214X

S

Multimedia elements of digital storytelling for Dyslexic children / Norzehan Sakamat, Siti Nabilah Sabri and Norizan Mat Diah. (2017) Scientific Research Journal, 14 (2). pp. 35-48. ISSN 1675-7009

An animated pedagogical agent for learning introduction to object oriented programming concept / Adib Sarkawi. (2008) Masters thesis, thesis, Universiti Teknologi MARA (UiTM).

T

Using 3D animation for learning English: part of human body / Tengku Farhana Tengku Mohd Yusoff. (2004) Degree thesis, thesis, Universiti Teknologi MARA.

U

E-learning sign language using storytelling for Malaysian [ESL] / Siti Maryam Uzir. (2021) Degree thesis, thesis, Universiti Teknologi Mara Perlis.

W

Evaluating the usability of interactive infographics for raising tuberculosis awareness among UiTMCK students / Wan Salfarina Wan Husain and Siti Hasrinafasya Che Hassan. (2023) Journal of Mathematics and Computing Science, 9 (2): 8. pp. 48-55. ISSN 0128-0767

Managing data in database: e-tutorial generator / Wan Masalinda Wan Mustofar. (2010) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

Y

Engaging learning with game on food and nutrition for pre-school children / Cassandra Yen Pei Ying, Danakorn Nincarean Eh Phon and Mohd Faaizie Darmawan. (2020) Mathematical Sciences and Informatics Journal (MIJ), 1 (1). pp. 61-76. ISSN 2735-0703

Evaluating the effectiveness of an interactive multimedia course ware entitled "struktur sel dan fungsi bahagian sel" for the SPM biology subject / Nor Afian Yusof. (2004) Masters thesis, thesis, Universiti Teknologi MARA.

This list was generated on Sun Apr 28 01:32:09 2024 UTC.