Items where Subject is "Interactive multimedia. Hypermedia"

Group by: Creators | Item Type
Jump to: A | H | M | N | O | R
Number of items at this level: 9.

A

Millennial learners’ acceptance and satisfaction of blended learning environment / Sharidatul Akma Abu Seman … [et al.]. (2018) In: International Conference on University Learning and Teaching (InCULT) 2018, 28th-29th November 2018, Concorde Hotel, Shah Alam.

Conquer & score: a word formation game for language learners / Anealka Aziz and Tuan Sarifah Aini Syed Ahmad. (2019) Journal of Modern Language and Applied Linguistics, 3 (1): 3. pp. 10-18. ISSN 2600-7266

H

A survey on student acceptance of e-Learning at UiTM Pulau Pinang / Chow Shiao Huey, Ng Set Foong and Salwah Che Mat. (2007) [Research Reports]

M

The development of multimedia prototype courseware for primary school students: investigate the earth and the universe (constructivism approach) / Azizul Akmal Mohamad Mazuki. (2007) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

Penyediaan kuiz dan permainan (game) dengan aplikasi Genially / Siti Asmah Mohamed. (2022) e-Buletin JSKM, 8. ISSN 2637-0077

Investigating teaching presence in online discussion forums / Aida Mustapha. (2005) Masters thesis, thesis, Universiti Teknologi MARA.

N

Development of survey instrument to evaluate student readiness in e-learning in Malaysia / Ng Set Foong, Chow Shiao Huey and Salwah Che Mat. (2009) [Research Reports] (Unpublished)

O

Evaluating the effects of digital games on young pre-schoolers social behaviours / Nur Adila Omar. (2015) Masters thesis, thesis, Universiti Teknologi MARA.

R

Multimedia courseware learning: attractive simulation of fractions / Nur Alizafatin Rusli. (2014) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

This list was generated on Mon Mar 27 07:24:56 2023 UTC.