Items where Subject is "eSports (Contests)"
- Library of Congress Subject Areas (13)
- G Geography. Anthropology. Recreation (13)
- GV Recreation. Leisure (13)
- eSports (Contests) (13)
- GV Recreation. Leisure (13)
- G Geography. Anthropology. Recreation (13)
A
Abdullah, Nur Lina and Zaharudin, Zati Aqmar and Md Noh, Nor Aishah and Yahya, Abdullah and Mohd Shafie, Siti Aishah (2022) A national e-Sport Day of UiTM 2022 / Nur Lina Abdullah ... [et al.]. (2022) Buletin ICAN: 14. pp. 25-27. ISSN 2811-3802
B
Bider, Alyshita and Jamaluddin, Irvan and Arastam, Mohd Fahrid and Hasib, Naima and Asgan, Norhaini (2012) Toys Kingdom Co. / Alyshite Bider ... [ et al. ]. (2012) [Entrepreneurship Project] (Unpublished)
I
Ibrahim, Nur Iryani and Zaipunnizam, Nurul Ashiqin
(2022)
A study on the factors of online gaming addiction among students: a case study in UiTM Seremban / Nur Iryani Ibrahim and Nurul Ashiqin Zaipunnizam.
(2022)
[Student Project]
(Unpublished)
M
Mohd Mahyideen, Jamilah and Mohamad Rusli, Nurhanani Aflizan and Yaakob, Hafisah and Mohamad, Wan Normila (2021) E-sukan: prospek dan cabaran / Dr. Jamilah Mohd Mahyideen ... [et al.]. (2021) ASPIRASI FPP, 1. pp. 21-24. ISSN 2735-0525
N
Nordin, Raslan and Mohd Khir, Masrur (2024) eSport excitement as a motivation for entrepreneurial intentions. (2024) Advances in Business Research International Journal, 10 (1): 6. pp. 58-63. ISSN 2462-1838
Norizam, Afif Emir and Ismail, Muhammad Arif and Md Noor, Muhammad Noor Hariz and Abd Aziz, Siti Hajar and Mohd Azni, Zuliani (2020) Understanding Newspaper Coverage On E-Sports In Malaysia. (2020) In: International Jasin Multimedia & Computer Science Invention & Innovation Exhibition (3rd edition), 17-28 Feb 2020, UiTM Cawangan Melaka Kampus Jasin.
R
Redzuan, Muhammad Azmeer (2021) ENT 530 Social Media Portfolio: Nugg.GX / Muhammad Azmeer Redzuan. (2021) [Entrepreneurship Project] (Unpublished)
S
Samsudin, Aidarohani and Shaari, Nur Fatihah (2025) e-Sport dan keusahawanan. (2025) Paradigma Johor: Malaysian Academy of SME and Entrepreneurship Development, 13. pp. 1-5. ISSN 2682-7824
W
Wan Kamarulzaman, Wan Haziq Iqbal Iqbal (2018) The Involvement of UiTM Rembau student towards e-sport / Wan Haziq Iqbal Iqbal Wan Kamarulzaman. (2018) [Student Project] (Unpublished)
Wan Zainuddin, Wan Ahmad Iman (2022) Penang Esports Festival / Wan Ahmad Iman Wan Zainuddin. (2022) [Student Project] (Submitted)
Y
Yusni, Muhammad Haykal and Ramli, Muhammad Amirul Rafiq (2022) E-sports behaviour among final year AM228 degree students and its impact towards academic results / Muhammad Haykal Yusni and Muhammad Amirul Rafiq Ramli. (2022) [Student Project] (Unpublished)
Z
Zaidi, Syafika and Sazali, Razif (2024) Gender dynamics in esports fan: exploring sponsorship perception in Mobile Legends Professional League (MPL). (2024) Malaysian Journal of Sport Science and Recreation, 20 (2): 5. pp. 1-8. ISSN 1823-3198
Zaidi, Syafika and Sazali, Razif and Zulzali, Muhammad Asraf (2025) Fan identification across genders: implications for esports marketing strategies. (2025) Malaysian Journal of Sport Science and Recreation, 21 (2): 2. pp. 1-7. ISSN 1823-3198
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