Abstract
Mobile devices have become common phenomenon not only for adults but also children from all ages. These devices most frequently use by children for entertainment purposes especially to download and play the games from Google Play Store or Apple’s App Store rather than for educational purposes. What needed for the children is an appropriate educational mobile application which is suitable for the children. This paper discusses on the object recognition mobile learning application for children age between 7 to 12 years old through mobile application. The objective of this project is to develop a ECamfinder Learning Application tools in identify the object image name. The application will be able to provide the unfamiliar object image name and the description of it by using the application. By having this application, the problem of difficulty to identify the object name will be solved as this application will directly display the name of the image to the user. Based on the result of post survey conducted, which are from teachers and between students as the users. The survey shows, the teachers and students also agreed that, E-Camfinder Learning Application are very helpful to the children as it can improve and gives positive impacts to the children. The application is expected to help the children in identifying the unfamiliar object name and describe the object image with the use of the application. The level of children understanding towards the object name can be improved and the problem to identify the object name can be. Apart from that, it will ease the parents and teachers to facilitate the children to learn and have a best method of learning in order to increase the children learning process.
Metadata
Item Type: | Book Section |
---|---|
Creators: | Creators Email / ID Num. Ruslan, Nursyafiqah nsyaruslan@gmail.com Mahamad, Saipunidzam UNSPECIFIED |
Subjects: | L Education > LB Theory and practice of education > Educational technology L Education > LB Theory and practice of education > Learning. Learning strategies |
Divisions: | Universiti Teknologi MARA, Kedah > Sg Petani Campus |
Page Range: | p. 120 |
Keywords: | Mobile devices, mobile learning application, children |
Date: | 2019 |
URI: | https://ir.uitm.edu.my/id/eprint/95329 |