Abstract
Planting and nurturing trees and plants as a part of horticulture is known as gardening. In today’s tight economy, some people begin gardening to save money. Growing a garden can reduce expenses on groceries as it yields homegrown vegetables and fruits. However, limited gardening knowledge was the main barrier that stopped people from gardening. In addition, the traditional method of learning gardening fails to cultivate a sense of enjoyment and leads to discomfort, distraction, and disengagement. Therefore, we developed a Horticulture Land game that allows users to learn about gardening in risk-free and enjoyable ways by providing virtual gardening activities. The game follows the Game Development Life Cycle (GDLC) methodology, ensuring a systematic and effective development process. The development of Horticulture Land is based on the E Game Flow Model consists of seven elements: Concentration, Goal Clarity, Feedback, Challenge, Autonomy, Immersion, and Knowledge Improvement. In conclusion, Horticulture Land offers a unique opportunity to foster a deep and meaningful connection with the natural world. It challenges the perception of gaming as a solitary and sedentary activity by encouraging players to explore, learn and enjoy in a digital ecosystem.
Metadata
Item Type: | Book Section |
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Creators: | Creators Email / ID Num. Mohd Nizam, Nurul Athirah Umairah athirahumairah2018@gmail.com Mat Zain, Nurul Hidayah nurul417@uitm.edu.my Abdul Aziz, Azlan azlan225@uitm.edu.my Johari, Siti Nuramalina amalina_johari@uitm.edu.my Mohd Yasin, Anita anita008@uitm.edu.my |
Contributors: | Contribution Name Email / ID Num. Patron Md Badarudin, Ismadi UNSPECIFIED Advisor Jasmis, Jamaluddin UNSPECIFIED Advisor Jono, Mohd Hajar Hasrol UNSPECIFIED Director Suhaimi, Nur Suhailayani UNSPECIFIED Team Member Mat Zain, Nurul Hidayah UNSPECIFIED Team Member Abdullah Sani, Anis Shobirin UNSPECIFIED Team Member Halim, Faiqah Hafidzah UNSPECIFIED Team Member Abd Kadir, Siti Aisyah UNSPECIFIED Team Member Jalil, Ummu Mardhiah UNSPECIFIED |
Subjects: | S Agriculture > S Agriculture (General) |
Divisions: | Universiti Teknologi MARA, Melaka > Jasin Campus > Faculty of Computer and Mathematical Sciences |
Event Title: | International Jasin Multimedia & Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2023) |
Event Dates: | 8th November 2023 |
Page Range: | pp. 146-148 |
Keywords: | Horticulture; Green game; Enjoyment; Game Development Life Cycle, EGameFlow Model |
Date: | 2023 |
URI: | https://ir.uitm.edu.my/id/eprint/94381 |