Plastopoll: a serious game to raise awareness about plastic pollution / Siti Ainurnisa Mohd Anuar and Zuhri Arafah Zulkifli

Mohd Anuar, Siti Ainurnisa and Zulkifli, Zuhri Arafah (2023) Plastopoll: a serious game to raise awareness about plastic pollution / Siti Ainurnisa Mohd Anuar and Zuhri Arafah Zulkifli. In: International Jasin Multimedia & Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2023). Faculty of Computer and Mathematical Sciences, Kampus Jasin, pp. 35-38. ISBN 978-967-15337-0-3 (Submitted)

Abstract

Plastics are widely used due to their durability, versatility, and affordability. However, their excessive and improper use has resulted in a significant build-up of plastic waste, especially in Malaysia. This plastic pollution poses a significant threat to wildlife, with millions of animals suffering harm or death from ingesting or becoming entangled in plastic debris. To address this, this project introduces a serious game application that may assess students' understanding, raise awareness about plastic pollution, and promote environmental protection through an enjoyable learning experience. Furthermore, the Rapid Application Development (RAD) methodology, which consists of four phases, was chosen for the project due to its efficient and rapid development process, allowing for quick production and deployment of the game. The Knowledge, Attitude, Practice (KAP) scoring with an 80% cut point is used to determine participants’ levels of knowledge, attitude and practice regarding plastic pollution. Additionally, the findings from 40 respondents, especially among male participants aged 7 to 12 years old, indicated raised knowledge, attitude and practice. This suggests that the Plastopoll game effectively assesses students’ understanding of plastic pollution. However, further research with a larger and more diverse group of participants may be necessary to validate and expand on these findings.

Metadata

Item Type: Book Section
Creators:
Creators
Email / ID Num.
Mohd Anuar, Siti Ainurnisa
20230897636@student.uitm.edu.my
Zulkifli, Zuhri Arafah
zuhrizulkifli@uitm.edu.my
Contributors:
Contribution
Name
Email / ID Num.
Patron
Md Badarudin, Ismadi
UNSPECIFIED
Advisor
Jasmis, Jamaluddin
UNSPECIFIED
Advisor
Jono, Mohd Hajar Hasrol
UNSPECIFIED
Director
Suhaimi, Nur Suhailayani
UNSPECIFIED
Team Member
Mat Zain, Nurul Hidayah
UNSPECIFIED
Team Member
Abdullah Sani, Anis Shobirin
UNSPECIFIED
Team Member
Halim, Faiqah Hafidzah
UNSPECIFIED
Team Member
Abd Kadir, Siti Aisyah
UNSPECIFIED
Team Member
Jalil, Ummu Mardhiah
UNSPECIFIED
Subjects: T Technology > TD Environmental technology. Sanitary engineering
Divisions: Universiti Teknologi MARA, Melaka > Jasin Campus > Faculty of Computer and Mathematical Sciences
Event Title: International Jasin Multimedia & Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2023)
Event Dates: 8th November 2023
Page Range: pp. 35-38
Keywords: Game-based learning; Plastic pollution; Educational technology
Date: 2023
URI: https://ir.uitm.edu.my/id/eprint/94295
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