Suhaili, Khairul Ardy and Awang Jamaludin, Awang Izzuddin Azraie
(2019)
The effect video games towards academic performance among Faculty of Administrative Science and Policy Studies (FSPPP) students in UiTM Campus Samarahan 2 / Khairul Ardy Suhaili and Awang Izzuddin Azraie Awang Jamaludin.
[Student Project]
(Submitted)
Abstract
This research consists of nine (9) sections. The first part of this study is discussing about the Background of our study. Next, after discuss about the Background of study, we briefly discuss about the Problem Statement of this study. Meanwhile, on the third section, provide all the research objectives. Where on fourth section provide a research question for our study. The fifth section is to know about the Hypothesis of the research. In the section six will explain about the Scope of study of the research. The Significance of this study will be in the section seven. Section eight will cover about the Definition of Term or concepts that has being used in this study. In the section nine will be explain on Chapter Summary.
Metadata
Item Type: | Student Project |
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Creators: | Creators Email / ID Num. Suhaili, Khairul Ardy 2017290432 Awang Jamaludin, Awang Izzuddin Azraie 2017290572 |
Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education > Performance. Competence. Academic achievement |
Divisions: | Universiti Teknologi MARA, Sarawak > Kota Samarahan II Campus > Faculty of Administrative Science and Policy Studies |
Programme: | Bachelor of Administrative Science (Hons) |
Keywords: | video games, entertainment, academic performance |
Date: | July 2019 |
URI: | https://ir.uitm.edu.my/id/eprint/93133 |
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