Gamification of interactive learning using android mobile application for business mathematics/ Ting Su Ung ... [et al.]

Ting, Su Ung and Leong, Yii Ming and Hiong, Kelvin Goh Tee and Ling, Christina Eu Nguk and Khium, Chen Chee (2023) Gamification of interactive learning using android mobile application for business mathematics/ Ting Su Ung ... [et al.]. In: UNSPECIFIED.

Abstract

Many students frequently encounter difficulties while dealing with the concepts of simple interest, compound interest, and annuity in the field of Business Mathematics. Consequently, a novel mobile application, SCI-A, has been created with the aim of augmenting students' comprehension of these subjects. Every question inside the SCI-A framework is intentionally crafted to include a comprehensive solution upon request. This functionality would allow users to recognize and correct their errors as they advance in each subject matter. A preliminary investigation was undertaken at UiTM Sarawak Branch, encompassing six students pursuing a diploma and 21 students pursuing a degree, all of whom were enrolled in the Business Mathematics course. The findings of the study reveal that a majority of students regarded the SCI-A mobile application is user-friendly, entertaining, and capable of enhancing their learning experience, comprehension, and understanding. SCI-A has the potential to serve as a source of motivation for users to engage in other learning endeavours. This application aligns with the fourth Sustainable Development Goal (SDG4), which aims to ensure inclusive and equitable quality education and promote lifelong learning opportunities for all individuals.

Metadata

Item Type: Conference or Workshop Item (Paper)
Creators:
Creators
Email / ID Num.
Ting, Su Ung
UNSPECIFIED
Leong, Yii Ming
yiimingleong@uitm.edu.my
Hiong, Kelvin Goh Tee
UNSPECIFIED
Ling, Christina Eu Nguk
UNSPECIFIED
Khium, Chen Chee
UNSPECIFIED
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > Educational technology
Divisions: Universiti Teknologi MARA, Perak > Office of Research and Industrial, Community and Alumni Networking
Journal or Publication Title: TEACHING IDEASTEACHING AND LEARNING POSTER IDEAS (TALPI 2023)
Page Range: pp. 89-90
Keywords: Business mathematics; mobile application; interactive learning; lifelong learning; gamification
Date: October 2023
URI: https://ir.uitm.edu.my/id/eprint/90452
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