Abstract
SnAP Edu is card game that create as a new tactic of learning in an interesting way thru playing. As in the era of internet and globalization, teacher and student must explore many other approaches in studying and doing revisions that up to trends. Learning and revision process using gaming will increase the student understanding. This card game are created to help student to do learning and revision process interesting and enjoyable. SnAP Edu game card can be used to any level of education either for schools or higher-level institution. This card game is design to be played from 2 to maximum of 6 players. The design of these cards is colorful and using flower images. The players have to answer question asked based on the same card that been snapped. The winner in the game calculated based on the large number of card s collected. The question asked are based on the topic selected before the game starts. A group of around 30 students from standard 3 to 5 are used as sample of respondents for these studies. The result shows the players felt enjoy, interesting and easy to do revision while playing this SnAP Edu card game
Metadata
Item Type: | Article |
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Creators: | Creators Email / ID Num. Mohd Mydin, Azlina Mohd Mydin azlin143@uitm.edu.my Wan Mohammad, Wan Anisha wanan122@uitm.edu.my Kechil, Rafizah rafizah025@,uitm.edu.my |
Contributors: | Contribution Name Email / ID Num. Advisor Kadar, Rozita UNSPECIFIED Chief Editor Othman, Jamal UNSPECIFIED |
Subjects: | L Education > LB Theory and practice of education > Educational technology L Education > LB Theory and practice of education > Educational technology > Malaysia |
Divisions: | Universiti Teknologi MARA, Pulau Pinang > Permatang Pauh Campus |
Journal or Publication Title: | Enhancing Innovations In e-Learning For Future Preparation |
ISSN: | 978-967-25608-8-3 |
Volume: | 5 |
Page Range: | pp. 128-134 |
Keywords: | Card Game, Gamming, Stem Education, Education Game, Study Approach |
Date: | April 2023 |
URI: | https://ir.uitm.edu.my/id/eprint/83269 |