Abstract
This study aims at investigating the effectiveness of using games in the learning of literature for below average students of Form 1 in a semi urban secondary school in Kota Samarahan, Sarawak. Specifically, this study will investigate to what extent do games improve the performance of the below average students. It aims at evaluating to what extent playing games can motivate students to learn literature. The study also aims to measure how much students had gained in confidence to communicate in the target language while playing the games and lastly, what effect does the game has on the students involved. A number of 25 students had been selected for this purpose. The research instruments used are questionnaire, pre-test, post-test, Teacher Observation Checklist and Students’ Response Checklist. The data collected is presented usingfrequency, mean andpercentage method.
Metadata
Item Type: | Student Project |
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Creators: | Creators Email / ID Num. Nyungkang, Anita Albert 2001663446 |
Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education |
Divisions: | Universiti Teknologi MARA, Sarawak > Kota Samarahan Campus |
Programme: | Degree Of Bachelor (TESL) |
Keywords: | literature, secondary school |
Date: | 2008 |
URI: | https://ir.uitm.edu.my/id/eprint/82659 |
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