Abstract
Nowadays, some of the student at the university cannot recognize the Jawi alphabet. Not all schools use Jawi as a core subject. The learning of Jawi should be nurtured from childhood to encourage them to take care of this art in the future. ‘BONGKA’ is a new instructional lesson in the form of board games that has its own identity and values. In order to uphold and preserve the teaching of Jawi, game board games can also improve the understanding and how to spell using the letters of jawi. ‘BONGKA’ is a combination of games available in market. It was built according to the criteria syllabus Jawi and treated as appropriate for children. This game ‘Bongka understandable and appropriate played by children. Bongka game produced specifically for children aged 7 to 12 years old. In addition, Bongka Jawi is more enjoyable and convenient, friendly and entertaining for children. This entertaining learning process (fun learning) is the latest learning concept tested and evaluated as an effective method of learning and is able to help students who are weak in Jawi. ‘Bongka was built by using paper material and wooden block with elements of beautiful colours to stimulate brain membranes. Material used is not harmful to children. Aside from learning about the organization, they can emphasize the word and the reading can also be improved. The uniqueness of the game ‘Bongka ‘is it can be played by all races in Malaysia can play and make up as a third language learning. This game can be as a field to test the creativity of children in learning Jawi. Foster children’s interest to recognize letters and words interested in Islamic Calligraphy Art. Helping children to spell and read Jawi correctly. It was also a new method of teaching and learning Jawi effective and fun, especially for children. The potential commercial this games ‘Bongka’ is one of the methods that can help teachers teach Jawi in a simple and entertaining (fun learning) way. The game is likely to provide a new attraction and impact on teaching and learning through play board games.
Metadata
Item Type: | Book Section |
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Creators: | Creators Email / ID Num. Nasharuddin, Putera Shafiq Arjuna putera_z92@yahoo.com.my Azman, Nur Izzati UNSPECIFIED Amir, Siti Natrah UNSPECIFIED Yaacob, Ainun Jariah UNSPECIFIED |
Subjects: | L Education > L Education (General) P Language and Literature > P Philology. Linguistics > Language and education P Language and Literature > P Philology. Linguistics > Language and education > Malaysia |
Divisions: | Universiti Teknologi MARA, Shah Alam > Research Management Centre (RMC) |
Event Title: | IIDEX 2014: invention, innovation & design exposition |
Event Dates: | 27 - 30 April 2014 |
Page Range: | p. 3 |
Keywords: | Learning of Jawi; Jawi alphabet; Board games |
Date: | 2014 |
URI: | https://ir.uitm.edu.my/id/eprint/70083 |
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