Abstract
The three important components of a company’s Statement of Financial Position are the assets, owner’s equity and liabilities. The accounting equation depicts the interrelationships between these three components and aids in determining if a company’s business operations are accurately reflected in its books of accounts. From the accounting education’s point of view, students should master this fundamental concept in preparing financial statements, yet for most students, accounting can be a challenging subject. Students should not only show their competency in knowing the accounting process, but also a comprehensiveness of knowledge and understanding of the accounting concepts and fundamentals. Accounting is traditionally taught by textbooks-based lectures with all the workings being illustrated on the blackboard or whiteboard, while the students passively listen or jot down notes. Some says that this is the most effective way to learn accounting whereas others prefer teaching tools to help them improve the students’ views of learning, exam performance and the learning curve. To feel certain of whether the differentiated learning methods would affect the student’s understanding and performance, a study is conducted to shed some light in this area. A survey method is used, focusing on samples which are obtained from 69 closely selected diploma accounting students, with previous accounting knowledge. The results have disclosed that with the presence of their previous accounting knowledge, both traditional and game-based learning methods are suitable for accounting students.
Metadata
Item Type: | Article |
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Creators: | Creators Email / ID Num. Hasan, Humairaa UNSPECIFIED Hamzah, Nurul Hassanah UNSPECIFIED Suhaimin, Suliza UNSPECIFIED Ahmad, Mohamad Azmi Nias mohdazminias@uitm.edu.my Mohd Din, Norlaila UNSPECIFIED Jamaluddin, Junaidah UNSPECIFIED Mohammad Fadzillah, Nur Syazwani UNSPECIFIED Abdul Jabar, Faizan UNSPECIFIED |
Subjects: | H Social Sciences > HG Finance > Banking > Accounting. Bookkeeping L Education > LB Theory and practice of education > Learning. Learning strategies L Education > LB Theory and practice of education > Performance. Competence. Academic achievement |
Divisions: | Universiti Teknologi MARA, Pahang > Jengka Campus |
Journal or Publication Title: | Gading Journal for Social Sciences |
UiTM Journal Collections: | Others > GADING |
ISSN: | 2600-7568 |
Volume: | 25 |
Number: | 1 |
Page Range: | pp. 38-46 |
Keywords: | Accounting, game-based learning, learning method |
Date: | June 2022 |
URI: | https://ir.uitm.edu.my/id/eprint/67041 |