Is basic level game-based approach suitable for accounting students with previous accounting knowledge? / Humairaa Hasan … [et al.]

Hasan, Humairaa and Hamzah, Nurul Hassanah and Suhaimin, Suliza and Ahmad, Mohamad Azmi Nias and Mohd Din, Norlaila and Jamaluddin, Junaidah and Mohammad Fadzillah, Nur Syazwani and Abdul Jabar, Faizan (2022) Is basic level game-based approach suitable for accounting students with previous accounting knowledge? / Humairaa Hasan … [et al.]. Gading Journal for Social Sciences, 25 (1): 5. pp. 38-46. ISSN 2600-7568

Abstract

The three important components of a company’s Statement of Financial Position are the assets, owner’s equity and liabilities. The accounting equation depicts the interrelationships between these three components and aids in determining if a company’s business operations are accurately reflected in its books of accounts. From the accounting education’s point of view, students should master this fundamental concept in preparing financial statements, yet for most students, accounting can be a challenging subject. Students should not only show their competency in knowing the accounting process, but also a comprehensiveness of knowledge and understanding of the accounting concepts and fundamentals. Accounting is traditionally taught by textbooks-based lectures with all the workings being illustrated on the blackboard or whiteboard, while the students passively listen or jot down notes. Some says that this is the most effective way to learn accounting whereas others prefer teaching tools to help them improve the students’ views of learning, exam performance and the learning curve. To feel certain of whether the differentiated learning methods would affect the student’s understanding and performance, a study is conducted to shed some light in this area. A survey method is used, focusing on samples which are obtained from 69 closely selected diploma accounting students, with previous accounting knowledge. The results have disclosed that with the presence of their previous accounting knowledge, both traditional and game-based learning methods are suitable for accounting students.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Hasan, Humairaa
UNSPECIFIED
Hamzah, Nurul Hassanah
UNSPECIFIED
Suhaimin, Suliza
UNSPECIFIED
Ahmad, Mohamad Azmi Nias
mohdazminias@uitm.edu.my
Mohd Din, Norlaila
UNSPECIFIED
Jamaluddin, Junaidah
UNSPECIFIED
Mohammad Fadzillah, Nur Syazwani
UNSPECIFIED
Abdul Jabar, Faizan
UNSPECIFIED
Subjects: H Social Sciences > HG Finance > Banking > Accounting. Bookkeeping
L Education > LB Theory and practice of education > Learning. Learning strategies
L Education > LB Theory and practice of education > Performance. Competence. Academic achievement
Divisions: Universiti Teknologi MARA, Pahang > Jengka Campus
Journal or Publication Title: Gading Journal for Social Sciences
UiTM Journal Collections: Others > GADING
ISSN: 2600-7568
Volume: 25
Number: 1
Page Range: pp. 38-46
Keywords: Accounting, game-based learning, learning method
Date: June 2022
URI: https://ir.uitm.edu.my/id/eprint/67041
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