Abstract
Virtual reality being a relatively new technology receives much attention in scientific research as well as in architecture education. However this independent study will focus on the application of virtual reality by architecture students of the FPUS (Faculty of Architecture) of UiTM (Universiti Teknologi Mara), who are currently only using the conventional way of architectural design. Now virtual reality has advanced architectural drawing to full body design letting architecture students experience their creations. Rather than just seeing those creations in front of them, they are forced to use their bodies for scale, to stretch out their arms, move from side to side, duck under planes - look over them, back away or move in. For this study, to have a clear understanding on architectural design in immersive virtual reality that can be implemented for architecture students, I will get the feedback from the students and lecturers on the virtual reality application idea. In addition. I will discuss the problems that might arise when virtual reality is implemented and also the methods to solve the problems.
Metadata
Item Type: | Thesis (Masters) |
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Creators: | Creators Email / ID Num. Youssef, Dari UNSPECIFIED |
Contributors: | Contribution Name Email / ID Num. Thesis advisor Samat, Mohd Isa (Assoc. Prof. Dr.) UNSPECIFIED |
Subjects: | T Technology > TH Building construction > Architectural engineering. Structural engineering of buildings |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Master of Science in Information Technology |
Keywords: | Architecture, virtual reality |
Date: | September 2004 |
URI: | https://ir.uitm.edu.my/id/eprint/63819 |
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