Story reconstruction of Pahang folklore in game design: Puteri Walinong Sari / Muhammad Dainel Haiqal Ahmad Nordin

Ahmad Nordin, Muhammad Dainel Haiqal (2022) Story reconstruction of Pahang folklore in game design: Puteri Walinong Sari / Muhammad Dainel Haiqal Ahmad Nordin. Degree thesis, Universiti Teknologi MARA, Melaka.

Abstract

Printed Malay classic literature is far removed from the everyday life of teenager who tend to us imagination and visual themselves of the story that they see. From observing, teenagers today are more likely toward the trend of feature gadget and technology by seen there are kindly spending up to 30 hours on gaming with the devices. The implementation the gaming trend and classical Malay literature must be accomplished. The story of Hikayat Puteri Walinong Sari: Penjaga Gunung Tahan is one of the classical Malay literatures that not well familiar with teenagers today and will often disappear for record due to lack of documentation and storytelling method. This study will document the story of Hikayat Puteri Walinang Sari and develop the story into RPG (Role-playing Game) game plot story base with altered chronological missions within addition of Malay design fantasy build. So, by developing and constructing a game plot story - based on Hikayat Puteri Walinang Sari in RPG type game build with player completing a certain chronological mission that altered from the original story into Malay based fantasy to enhance the game environment will effectively deliver the local folk story to the players.

Metadata

Item Type: Thesis (Degree)
Creators:
Creators
Email / ID Num.
Ahmad Nordin, Muhammad Dainel Haiqal
2020989441
Contributors:
Contribution
Name
Email / ID Num.
Advisor
Ayob, Mohd Abqari
343903
Subjects: G Geography. Anthropology. Recreation > GV Recreation. Leisure > Games and amusements
P Language and Literature > PR English literature > Folk literature
Divisions: Universiti Teknologi MARA, Melaka > Alor Gajah Campus > Faculty of Art and Design
Programme: Bachelor of Graphic Design (Hons) (AD241)
Keywords: Classic literature; Folklore; Game design
Date: 2022
URI: https://ir.uitm.edu.my/id/eprint/63026
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