Abstract
Nowadays, mobile devices such as smart phones are widely used for many purposes, ranging from entertainment, business to education. Touch screen technology provides an interactive experience that closely resembles a child’s natural constructivist learning. Hence, devices such as smart phones and tablets attracts children easily. A study shows that children find using technology as a medium of education was more enjoyable than reading on conventional books and papers. Taking the advantage of this situation, this study aims to develop an interactive multimedia-based mobile application for kindergarten children to learn duas, and to evaluate their performance of learning it through the application’s built-in quizzes and also to evaluate usability and acceptance of the user towards the application. The application is built using ADDIE model, due to its model that produces measurable results and feedback, enabling continual improvement in the development of the application. It was developed using Android Studio, Flutter and Animaker to create studio quality animations in the application. The application consists of daily duas module, Jawi module, quiz module and results module. The results show positive feedback from the respondents, where more than 60% of the respondents prefer to learn duas from the application instead of conventional textbooks. Most of them are pleased and enjoy learning while using the application. The combination of Islamic education and technology shown to be effective to the younger generation.
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