Mobile application: gamification in NILAM reading program for schools / Muhammad Nur Aiman Ahmad Mokhtaza

Ahmad Mokhtaza, Muhammad Nur Aiman (2022) Mobile application: gamification in NILAM reading program for schools / Muhammad Nur Aiman Ahmad Mokhtaza. Degree thesis, Universiti Teknologi MARA, Perak.

Abstract

Nowadays the development in mobile application is rapidly increasing due to the age of technology. Everyone owns a smartphone at least. This is an opportunity as a developer to create an application for smartphone. This is a documentation of a project titled, Mobile Application: Gamification in NILAM Reading Program for Schools. This project is divided into five chapter: Chapter 1: Introduction, Chapter 2: Literature Review and Chapter 3: Methodology, Chapter 4: Project Design and Implementation and Chapter 5: Conclusion and Recommendation.

Metadata

Item Type: Thesis (Degree)
Creators:
Creators
Email / ID Num.
Ahmad Mokhtaza, Muhammad Nur Aiman
2020974225
Contributors:
Contribution
Name
Email / ID Num.
Thesis advisor
Hashim, Nor Azzyati
UNSPECIFIED
Subjects: Q Science > QA Mathematics
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application program interfaces
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application software
Divisions: Universiti Teknologi MARA, Perak > Tapah Campus > Faculty of Computer and Mathematical Sciences
Programme: Computer Science
Keywords: Mobile application; gamification; NILAM reading program; schools.
Date: February 2022
URI: https://ir.uitm.edu.my/id/eprint/59364
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