Ahmad Mokhtaza, Muhammad Nur Aiman
(2022)
Mobile application: gamification in NILAM reading program for schools / Muhammad Nur Aiman Ahmad Mokhtaza.
Degree thesis, Universiti Teknologi MARA, Perak.
Abstract
Nowadays the development in mobile application is rapidly increasing due to the age of technology. Everyone owns a smartphone at least. This is an opportunity as a developer to create an application for smartphone. This is a documentation of a project titled, Mobile Application: Gamification in NILAM Reading Program for Schools. This project is divided into five chapter: Chapter 1: Introduction, Chapter 2: Literature Review and Chapter 3: Methodology, Chapter 4: Project Design and Implementation and Chapter 5: Conclusion and Recommendation.
Metadata
Item Type: | Thesis (Degree) |
---|---|
Creators: | Creators Email / ID Num. Ahmad Mokhtaza, Muhammad Nur Aiman 2020974225 |
Contributors: | Contribution Name Email / ID Num. Thesis advisor Hashim, Nor Azzyati UNSPECIFIED |
Subjects: | Q Science > QA Mathematics Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application program interfaces Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application software |
Divisions: | Universiti Teknologi MARA, Perak > Tapah Campus > Faculty of Computer and Mathematical Sciences |
Programme: | Computer Science |
Keywords: | Mobile application; gamification; NILAM reading program; schools. |
Date: | February 2022 |
URI: | https://ir.uitm.edu.my/id/eprint/59364 |
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