Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid

Sa’aid, Nurul Syuhada (2021) Scaffolded multimedia learning app for Malaysian sign language / Nurul Syuhada Sa’aid. Degree thesis, Universiti Teknologi Mara Perlis.

Abstract

Sign language is the most learned language in the world. After all, more than 466 million people have disabling hearing loss according to the World Health Organization (WHO). Sign language is commonly used by hearing-impaired people as well as people who can hear but cannot speak well. Most hearing-impaired people learned sign language to communicate with each other but unable to communicate with non-hearing-impaired people. To overcome this problem, this project aims to develop an application to teach sign language focusing on people who can hear. There are various applications and software available that can teach users sign language but not all of them are interactive and fun to use. Most of them use only static images to teach users sign language but it makes them feel boring and unsatisfied, causing users to feel demotivated to learn a new language. Thus, it is important to develop an application that is both entertaining and educational to the users. The method used in the mobile application to make it easier and fun way to learn sign language is by using gamification in multimedia. The principle used as a guideline to develop a good gamification application is Scaffolded Learning. The educational concept of scaffolding is the application of tailored support to move the learner from their current level of learning to the next. Example of scaffolding is by using badges, progress bar, hints given when user unable to solve the problem after certain condition and more. The scope of this application is for public purpose. The application is created using Unity software. The model used to create the application is ADDIE model.

Metadata

Item Type: Thesis (Degree)
Creators:
Creators
Email / ID Num.
Sa’aid, Nurul Syuhada
2017668812
Subjects: L Education > LC Special aspects of education > Education of special classes of persons
P Language and Literature > P Philology. Linguistics > Language and education
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application software
Divisions: Universiti Teknologi MARA, Perlis > Arau Campus > Faculty of Computer and Mathematical Sciences
Programme: Information Technology
Keywords: Sign language ; Multimedia ; Gamification ; Scaffolding ; Mobile Application
Date: 24 May 2021
URI: https://ir.uitm.edu.my/id/eprint/46532
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