Abstract
Mobile Virtual reality (VR) learning based has contributed effectively to various disciplines since its implementation in education. However, current pedagogical methods and tools at the tertiary level are unable to provide students with realistic and practical usage of virtual reality due to
incompetency and lack of IT skills among educators. The current problem with mobile learning is the visualization and content presented in the application, where it may not be appealing for the student to use because it is mostly text-based. The next issue regarding learning is the user
interface where it may not be usable to a non-experience user, and most important is the framework available for the mobile-Virtual Reality Learning System is still limited. This study proposes a framework for using Virtual Reality (VR) system for experiential learning. The framework consists of the following three modules: VR Teacher’s Module Knowledge Dissemination, VR Teacher’s Learning Preparation Module and VR Teacher’s Module Knowledge Assessment. The system prototype will be developed and evaluated with case studies to identify the system’s benefits
and limitations.
Metadata
Item Type: | Article |
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Creators: | Creators Email / ID Num. Md Shamsudin, Nurshamshida nurshamshida@uitm.edu.my Abdul Majid, Faizah faiza404@uitm.edu.my |
Subjects: | L Education > LB Theory and practice of education > Learning. Learning strategies L Education > LB Theory and practice of education > Learning. Learning strategies > Malaysia L Education > LB Theory and practice of education > Higher Education L Education > LB Theory and practice of education > Higher Education > Research |
Divisions: | Universiti Teknologi MARA, Pulau Pinang > Permatang Pauh Campus |
Journal or Publication Title: | ESTEEM Journal of Social Sciences and Humanities |
UiTM Journal Collections: | UiTM Journal > ESTEEM Journal of Social Sciences and Humanities (EJSSH) |
ISSN: | 2600-7274 |
Volume: | 3 |
Page Range: | pp. 19-28 |
Keywords: | education, framework, higher learning, virtual reality |
Date: | November 2019 |
URI: | https://ir.uitm.edu.my/id/eprint/29451 |