3D library resources: a powerful tool in enhancing educational resources and student accessibility

Amno, Hasniza and Abdul Jais, Nurulhuda and Abdul Manan@Sulong, Husnaida and Zainol, Mohd Amin and Zainol, Zulkifli and Kamarul, Tunku (2023) 3D library resources: a powerful tool in enhancing educational resources and student accessibility. International Innovation & Design in Library & Information Science Competition (InDeLib2023). pp. 1-3. ISSN 3030-6078

Official URL: https://infomgtkdh.wixsite.com/indelib/publication

Abstract

The AMDI Library at the Universiti Sains Malaysia (USM) has initiated the transformative steps to introduce 3D library resources. Previously, users searched for information via the Koha library management system, which provided a bibliographic description of items. This library access was limited to physical resources such as books, graphics, anatomical models, videos, etc. Online 3D resources can be accessed from anywhere with an internet connection, making them highly accessible. Furthermore, online 3D resources can provide an engaging and immersive experience by interacting with virtual objects to enhance their learning and understanding. To materialize this, a 3D web portal called GoVR was created and integrated with Koha, providing a more comprehensive and immersive viewing experience and enhancing Koha’s functionality. The homegrown web-based system called "VR Discovery" is a 3D data management system that automatically transforms library resources into 3D format. These 3D resources are then transmitted and displayed on the GoVR web portal, designed responsively for different types of devices library users use. The development of VR Discovery considered information management, processing, analysis, and data production into 3D forms. The system has important characteristics such as search capabilities, security, and data homogeneity, with a specialized metadata template provided for each item of information. The VR Discovery system has made it easier for administrators to maintain library information resource records. The project initiatives have received valuable feedback from library users. This project is an innovative and creative 3D online learning platform for USM staff and students to access library information resources. It has a tremendous potential to be adapted by other academic libraries to enhance teaching and learning experiences to benefit both traditional and non-traditional learners.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Amno, Hasniza
ahasniza@usm.my
Abdul Jais, Nurulhuda
UNSPECIFIED
Abdul Manan@Sulong, Husnaida
UNSPECIFIED
Zainol, Mohd Amin
UNSPECIFIED
Zainol, Zulkifli
UNSPECIFIED
Kamarul, Tunku
UNSPECIFIED
Contributors:
Contribution
Name
Email / ID Num.
Editor
Mohammed Ghazali, Asmadi
asmadi615@uitm.edu.my
Editor
Abdul Rahman, Abd Latif
ablatif@uitm.edu.my
Editor
Arif, Zuraidah
zuraidah_arif@uitm.edu.my
Editor
Mohamad Tanuri, Zati Atiqah
zatiatiqah@uitm.edu.my
Subjects: T Technology > T Technology (General) > Technological change > Technological innovations
T Technology > T Technology (General) > Creative ability in technology
Divisions: Universiti Teknologi MARA, Kedah > Sg Petani Campus > Faculty of Information Management
Journal or Publication Title: International Innovation & Design in Library & Information Science Competition (InDeLib2023)
ISSN: 3030-6078
Page Range: pp. 1-3
Keywords: 3D library resources, GoVR, VR discovery, Immersive education experience
Date: 2023
URI: https://ir.uitm.edu.my/id/eprint/133382
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