I3D recycling game: recycle corner

Ruslan, Nur Adrina Maisara and Abdul Latif, Wannoraini and Mohamed Noh, INor Azida (2025) I3D recycling game: recycle corner. Progress in Computer and Mathematics Journal (PCMJ), 2. pp. 87-98. ISSN 3030-6728

Official URL: https://fskmjebat.uitm.edu.my/pcmj/

Abstract

This project report presents the development and evaluation of "Recycle Corner," a 3D recycling game designed to educate children and teenagers about recycling practices. The game aims to enhance users' understanding of recycling through an interactive and engaging gameplay. The project addresses the critical need for innovative educational tools to foster environmental awareness and responsible behaviour among the younger generation. The game incorporates realistic scenarios where players sort different types of recyclable materials, providing immediate feedback to reinforce learning. Usability testing was conducted with 20 nine-year-old students from Sekolah Kebangsaan Merlimau 2, utilizing a structured questionnaire to assess effectiveness, efficiency, and satisfaction. The evaluation revealed a 71.9% usability score, indicating that the game effectively improves players' knowledge and attitudes towards recycling. However, the study identified limitations, such as the low poly design which makes it difficult for players to identify recyclable materials accurately, and the focus on only three types of recyclables, which are paper plastic and glasses, excluding other important categories like organic waste, metals, and electronic waste. Additionally, the game is currently only available on desktop computers, limiting its accessibility. Future recommendations include improving the visual detail and textures of recyclable items, expanding the scope to include additional recycling categories, and developing a mobile version of the game to increase accessibility and reach.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Ruslan, Nur Adrina Maisara
adrina.maisara@gmail.com
Abdul Latif, Wannoraini
wannoraini960@uitm.edu.my
Mohamed Noh, INor Azida
azida632@uitm.edu.my
Subjects: G Geography. Anthropology. Recreation > GV Recreation. Leisure > Games and amusements
G Geography. Anthropology. Recreation > GV Recreation. Leisure > Games and amusements > Indoor games and amusements > Computer games. Computer simulated games. Electronic games
Divisions: Universiti Teknologi MARA, Melaka > Jasin Campus > Faculty of Computer and Mathematical Sciences
Journal or Publication Title: Progress in Computer and Mathematics Journal (PCMJ)
ISSN: 3030-6728
Volume: 2
Page Range: pp. 87-98
Keywords: Recycle, 3D, Game, Recycling, Awareness
Date: August 2025
URI: https://ir.uitm.edu.my/id/eprint/126868
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