An analysis of interaction design features in virtual reality applications

Mohamed Yusoff, Haris and Mohd Lazim, Nur Aniza and Che Din, Sharkawi (2025) An analysis of interaction design features in virtual reality applications. Idealogy Journal, 10 (2). pp. 539-550. ISSN 2550-214X

Official URL: https://idealogyjournal.com/

Identification Number (DOI): 10.24191/idealogy.v10i2.842

Abstract

Virtual reality technology has come a long way but many VR systems still struggle to offer smooth and natural interactions that feel truly immersive. This study explores how key design features like affordance, feedback, and challenge shape the way people experience VR across five popular applications. The findings show that engaging both the mind and body keeps users focused and involved, while realistic touch, pressure, and vibration make the virtual world feel more authentic. At the same time, we learned that giving users a sense of control and making sure their actions feel smooth and responsive are crucial for keeping them comfortable and present. Overall, this research highlights that creating great VR experiences depends on finding the right balance between immersion, ease of use, and realistic feedback. By understanding these elements, designers can make VR more intuitive, enjoyable, and truly engaging for everyone.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Mohamed Yusoff, Haris
harisyusoff197@gmail.com
Mohd Lazim, Nur Aniza
aniza23@uitm.edu.my
Che Din, Sharkawi
sharkawi237@uitm.edu.my
Subjects: Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Augmented reality. Mixed reality. Virtual reality
T Technology > TK Electrical engineering. Electronics. Nuclear engineering > Telecommunication > Computer networks. General works. Traffic monitoring
Divisions: Universiti Teknologi MARA, Perak > Seri Iskandar Campus > Faculty of Art and Design
Journal or Publication Title: Idealogy Journal
UiTM Journal Collections: UiTM Journals > Idealogy Journal (IdJ)
ISSN: 2550-214X
Volume: 10
Number: 2
Page Range: pp. 539-550
Keywords: Virtual reality, Immersive interaction design, Human computer interaction
Date: September 2025
URI: https://ir.uitm.edu.my/id/eprint/125053
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