Abstract
This application is focus on how to develop an interactive application,” Saving Money Application for Children” for helping parent teaching their children about saving money. This application can use anywhere by using mobile devices. The objective of this application is to determine habits on daily spending money for children, to develop the mobile application and to test the application usability. The target user for using this application from 7 until 11 years old. The expected result for this project, this application can help children to spend money in daily life so that children can learn saving money very important for the future. The methodology applied for developing this project is using ADDIE model which is stand for analysis, design, development, implementation and evaluation. In the last phase, the measurement will be measured on the effectiveness of the project based on the testing. In conclusion, the final product of the project has achieved the objective.
Metadata
Item Type: | Thesis (Degree) |
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Creators: | Creators Email / ID Num. Md. Sanusi, Nur Syuhada Amani 2014505241 |
Contributors: | Contribution Name Email / ID Num. Advisor Mat Diah, Norizan UNSPECIFIED |
Subjects: | H Social Sciences > HG Finance > Personal finance. Financial literacy T Technology > T Technology (General) > Information technology. Information systems |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Bachelor of Computer Science (Hons.) Multimedia Computing |
Keywords: | Saving, money application, children |
Date: | 2016 |
URI: | https://ir.uitm.edu.my/id/eprint/116187 |
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