Design principles of the gamified e-assessment for low achievers in introductory programming / Mahfudzah Othman ... [et al.]

Othman, Mahfudzah and Osman, Aznoora and Ahmad, Siti Zulaiha and Abdullah@Dolah, Natrah (2025) Design principles of the gamified e-assessment for low achievers in introductory programming / Mahfudzah Othman ... [et al.]. Journal of Computing Research and Innovation (JCRINN), 10 (1): 11. pp. 120-130. ISSN 2600-8793

Abstract

Designing a gamified e-assessment that tailored to the learning requirements of low-achieving students in introductory programming always remains a challenge. By focusing on the integration of gamification and assessment design principles in e-learning platforms for learning programming, this study uses a comparative analysis approach that comprises of three main phases, i) literature search, ii) elicitation and filtration, and iii) review, analysis and extraction of the design principles. Through this qualitative approach, the gamification principles such as the achievement, progression and rules and challenges have been extracted together with the elements of levels, points, badges, progress bars, and leader board. The assessment principles have also been derived consisting of the assessment structure and assessment composition with sub principles of problem-based instructional strategy, formative assessment, post-test strategy, assessment levels, and feedback strategy. The proposed design principles have also been demonstrated through the application in the gamified e-assessment module in an e-learning system.

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Item Type: Article
Creators:
Creators
Email / ID Num.
Othman, Mahfudzah
UNSPECIFIED
Osman, Aznoora
UNSPECIFIED
Ahmad, Siti Zulaiha
UNSPECIFIED
Abdullah@Dolah, Natrah
UNSPECIFIED
Subjects: Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Programming. Rule-based programming. Backtrack programming
Divisions: Universiti Teknologi MARA, Perlis > Arau Campus
Journal or Publication Title: Journal of Computing Research and Innovation (JCRINN)
UiTM Journal Collections: UiTM Journals > Journal of Computing Research and Innovation (JCRINN)
ISSN: 2600-8793
Volume: 10
Number: 1
Page Range: pp. 120-130
Keywords: Design Principles, Gamification, Assessment, Low Achievers, Introductory Programming
Date: 2025
URI: https://ir.uitm.edu.my/id/eprint/114289
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