Abstract
The dynamic Kelantanese prioritise their dialect over anything else. It encourages regional traditions, mythologies, and historical narratives through song, dance, and drama. The dialect significantly influences Kelantanese social life, customs, and religion, providing speakers with a profound sense of identification and belonging. This distinctive cultural asset confronts significant difficulties. The Kelantanese dialect is under threat due to the younger generations’ transition to standard Malay and the absence of formal educational resources. The extensive use of media and communication technology generates apprehensions regarding linguistic uniformity, potentially undermining the Kelantanese dialect. To address these issues, this study focuses on the development and implementation of Dialect Master, a gamified web application designed to facilitate the learning of the Kelantanese dialect. By integrating engaging elements such as quizzes, progress tracking, and leaderboards, the application enhances user experience and learning outcomes. Technically, PostgreSQL was chosen for its reliability, with Drizzle ORM ensuring seamless database interactions and Next.js optimising server-side functionalities. Security was prioritised, resulting in the adoption of Clerk for authentication and encryption, thereby safeguarding data and enhancing user trust. Incentives such as points, badges, leaderboards, and quests were essential for prolonged engagement, while culturally pertinent content enhanced the relatability of the learning experience. The iterative development process employed agile methods incorporating AI-driven features, gamification aspects, and an intuitive user interface (UI), resulting in a dynamic tool for learning the Kelantanese dialect. The research highlights the advantages of gamification in education, illustrating how interactive components can enhance learner motivation and retention. Dialect Master emerges as a promising instrument for dialect acquisition, underscoring the significance of user-centered designs and gamified learning environments, with effective implementation and favorable user feedback accentuating its capacity to render the Kelantanese dialect enjoyable and accessible to learners.
Metadata
Item Type: | Article |
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Creators: | Creators Email / ID Num. Shafie, Muhammad Alhakim 2022610938@student.uitm.edu.my Che Fauzi, Ainul Azila ainulazila@uitm.edu.my Mat, Asiah UNSPECIFIED Fauzi, Auni ainulauni@gmail.com Md Nasir, Syerina Azlin syerina@uitm.edu.my |
Subjects: | H Social Sciences > HM Sociology > Culture L Education > LB Theory and practice of education > Higher Education > Research L Education > LB Theory and practice of education > Higher Education > Technology. Information technology. Internet in higher education T Technology > T Technology (General) > Information technology. Information systems |
Divisions: | Universiti Teknologi MARA, Kelantan > Machang Campus > Faculty of Computer and Mathematical Sciences |
Journal or Publication Title: | Journal of Mathematics and Computing Science (JMCS) |
UiTM Journal Collections: | Listed > Journal of Mathematics and Computing Science (JMCS) |
ISSN: | 0128-0767 |
Volume: | 10 |
Number: | 2 |
Page Range: | pp. 101-113 |
Related URLs: | |
Keywords: | Agile development, AI-driven features, Gamification, User-centered designs, Web application |
Date: | December 2024 |
URI: | https://ir.uitm.edu.my/id/eprint/113469 |