Enhanced biosciences revision trough gamification / Saraswathy Ramachandran and Shirley Evelynna Jayaseelan

Ramachandran, Saraswathy and Jayaseelan, Shirley Evelynna (2022) Enhanced biosciences revision trough gamification / Saraswathy Ramachandran and Shirley Evelynna Jayaseelan. In: UNSPECIFIED.

Abstract

This pilot experiment was conducted to determine the effectiveness of revision session through a gamification approach. The participants in this experiment were 118 pre-university students who took the Biosciences module in their semester 3. Students were given virtual medical case (VMC) studies for topics of hematology and virology during their revision session before the final exam. Data of the study was collected from post-item analysis for their final exam and through a questionnaire filled by the students. The experiment findings from item analysis showed significant improvement only in a few questions. Despite this, the questionnaire completed by the students has shown very positive and encouraging feedback. This clearly proves that learning through gamification is one of the most effective and useful methodologies in this current educational system. Further study is needed to determine whether incorporating gamification in other topics of this module such as bacteriology, parasitology, and immunology would have a positive impact on student motivation, engagement, and performance.

Metadata

Item Type: Conference or Workshop Item (Paper)
Creators:
Creators
Email / ID Num.
Ramachandran, Saraswathy
UNSPECIFIED
Jayaseelan, Shirley Evelynna
UNSPECIFIED
Contributors:
Contribution
Name
Email / ID Num.
Chief Editor
Wan Ismail, Wan Nurul Fatihah
UNSPECIFIED
Editor
Mohd Fuat, Nor Hazirah
UNSPECIFIED
Editor
Nun Ramlan, Noor Fazzrienee J Z
UNSPECIFIED
Editor
Anuar, Nuramira
UNSPECIFIED
Editor
Abdullah, Shazila
UNSPECIFIED
Subjects: L Education > LB Theory and practice of education > Teaching (Principles and practice) > Teaching aids and devices
Divisions: Universiti Teknologi MARA, Perak > Seri Iskandar Campus > Academy Of Language Studies (APB)
Journal or Publication Title: The 11th International Invention, Innovation & Design Exhibition 2022 (INDES 2022)
Page Range: pp. 255-257
Keywords: gamification, education
Date: 2022
URI: https://ir.uitm.edu.my/id/eprint/113001
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113001

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