Saharudin, Muhammad Nur Hidayat
(2019)
Jigsaw puzzle personalized game for Android / Muhammad Nur Hidayat Saharudin.
Degree thesis, Universiti Teknologi MARA (UiTM).
Abstract
This chapter provides the background and rationale for the study. It also gives details of the significance of jigsaw puzzle, the issues and problems that led to this research. In this era where everything is available at the fingertip, a lot of parents provides smart phone to their children (Macgill, 2007). With so many different games available, it’s important to have game that could be played in a family setting which could help in the children’s development and not destroying them, in addition to filling family time with useful activities.
Metadata
Item Type: | Thesis (Degree) |
---|---|
Creators: | Creators Email / ID Num. Saharudin, Muhammad Nur Hidayat 2017428054 |
Contributors: | Contribution Name Email / ID Num. Thesis advisor Abd Rahman, Hayati UNSPECIFIED |
Subjects: | Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Operating systems (Computers) > Android |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Bachelor of Computer Science (Hons.) |
Keywords: | Jigsaw puzzle, personalized game, android |
Date: | 2019 |
URI: | https://ir.uitm.edu.my/id/eprint/109369 |
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