Abstract
Some secondary schools in Malaysia have implemented a subject to educate students to learn about Islamic practices that is ‘Pendidikan Syariah Islamiyah’. There is a topic in that subject that highlighted about Hajj process as one of the topics that are important to learn generally as a Muslim. In order to enhance students’ consciousness about this education, a new way to learn this has to be introduced to support the traditional way of learning that is in the text book. To make the learning more interesting and interactive, a platform game named ‘Hajj-Go’ is created to introduce a new way to learn Hajj process. The game offered player a quiz to be answered and display the flow of Hajj in an interactive way. The game needs player to think and act fast because some barriers in the game can cause the character killed and in some way player have to restart the game. To test the effectiveness of this method, a questionnaire is given to a group of people with varying ages, then they are prompted to play the game, then answer the same question again. In the pretest, most of the respondents get a low mark in answering the questions about Hajj. The pre-test questions are provided in the gameplay. After they have completed the game and answered all the questions, they were given the same questions in form of hardcopy. As a result, most of the respondents get higher marks than before. Therefore, the project effectively enable the player to enhance their memorizing skill and ease the player’s technique to get the knowledge about the process of Hajj.
Metadata
Item Type: | Thesis (Degree) |
---|---|
Creators: | Creators Email / ID Num. Ahmad Rathi, Muhammad Zul Afifi 2015145703 |
Contributors: | Contribution Name Email / ID Num. Advisor Abu Bakar, Nordin UNSPECIFIED |
Subjects: | B Philosophy. Psychology. Religion > BP Islam. Bahaism. Theosophy, etc > Islam > Technology Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Bachelor of Computer Science (Hons) Multimedia Computing |
Keywords: | Hajj-go platformer, digital journey, basic hajj learner |
Date: | 2018 |
URI: | https://ir.uitm.edu.my/id/eprint/108875 |
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