Abstract
Augmented Reality is known as AR is an interactive real-world environment that the element can be elevated by computer-generated or mobile perceptual information and knowledge, sometimes using multiple sensory modalities such as haptic, visual, somatosensory, olfactory and auditory. AR also is a technology that give user an experience to interact and explore the world of knowledge through manipulation of the virtual objects in real world and one of the variation of the Virtual Reality or VR. It can create a great potential to the user when develop and create the augmented reality. Usually traditional teaching method is implemented in most school and university in Malaysia. Almost every teachers and students had to get used by this teaching method. For the first problem, there is lack of creativity offered in this traditional teaching. By using AR, we can achieve and identify the requirements for a constructivist-based educational Augmented Reality mobile app. Another problem for traditional teaching is by using only text books and slide presentations in classes will make student easily bored during classes and disengaged outside of classes. So, the educational AR application was designed and developed to overcome this problem. Last but not least conventional teaching method that carried out today is less interactive and the learning process inside the classes is less active learning. Through AR mobile application that was developed for education, the effectiveness of the app can be tested either by students or teachers. This AR mobile application can enhance learning effectively with the elements of commitment, fun and active learning. Also by using this AR mobile application, the potential to increase their ability, practical skills and conceptual understanding is strong through active learning.
Metadata
Item Type: | Thesis (Degree) |
---|---|
Creators: | Creators Email / ID Num. Ghazali, Mohamad Fikri 2016299724 |
Contributors: | Contribution Name Email / ID Num. Advisor Daud, Ghazali UNSPECIFIED |
Subjects: | Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Bachelor of Computer Science (Hons) Multimedia Computing |
Keywords: | Educational, augmented reality, astronomy, mobile application |
Date: | 2018 |
URI: | https://ir.uitm.edu.my/id/eprint/108768 |
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