Mohd Nasir, Hazira and Mohd Zaid, Noor Azila and Musa, Aini Hayati and Mohd Beta, Raja Mayang Delima
(2024)
The rise of the eSports industry in Malaysia / Dr. Hazira Mohd Nasir ... [et al.].
Bulletin.
Universiti Teknologi MARA, Negeri Sembilan.
Abstract
“The rise of eSports in Malaysia marks a new era in our digital and cultural landscape.” The recent surge in electronic sports, or eSports, globally has transformed gaming into a dynamic new industry, merging technology, entertainment, and sport in unprecedented ways. This exciting trend has taken off in earnest across Malaysia as it has elsewhere. This article delves into the development of the eSports industry in Malaysia, exploring both its challenges and opportunities. The Development of the eSports Industry in Malaysia The cultural phenomenon of eSports has its roots in the late 1970s and early 1980s, but competitive gaming reached a turning point in the early 21st century with faster internet connections and gaming technologies.
Metadata
Item Type: | Monograph (Bulletin) |
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Creators: | Creators Email / ID Num. Mohd Nasir, Hazira UNSPECIFIED Mohd Zaid, Noor Azila UNSPECIFIED Musa, Aini Hayati UNSPECIFIED Mohd Beta, Raja Mayang Delima UNSPECIFIED |
Subjects: | G Geography. Anthropology. Recreation > GV Recreation. Leisure L Education > L Education (General) |
Divisions: | Universiti Teknologi MARA, Negeri Sembilan > Seremban Campus |
Journal or Publication Title: | FSR@S3 e-BULLETIN |
ISSN: | 3009-1500 |
Keywords: | eSports industry, Malaysia, internet, gaming technologies |
Date: | October 2024 |
URI: | https://ir.uitm.edu.my/id/eprint/106086 |