Civic heroes; enhancing civic awareness through game-based learning / Nuqman Haziq Zulfikar Zikri, Mohd Nabil Zulhemay and Nurul Hidayah Mat Zain

Zulfikar Zikri, Nuqman Haziq and Zulhemay, Mohd Nabil and Mat Zain, Nurul Hidayah (2024) Civic heroes; enhancing civic awareness through game-based learning / Nuqman Haziq Zulfikar Zikri, Mohd Nabil Zulhemay and Nurul Hidayah Mat Zain. Progress in Computer and Mathematics Journal (PCMJ), 1. pp. 115-123. ISSN 3030-6728 (Submitted)

Abstract

This project seeks to address a critical societal need by focusing on the enhancement of civic awareness among young adults in Malaysia through an innovative approach— game-based learning. Recognizing the pivotal role of civic engagement in shaping the future of communities, the motivation stems from a desire to empower the younger generation with a profound understanding of their civic responsibilities and rights. The methodology employed involves harnessing the inherent appeal of video games to captivate and educate. By integrating a game enjoyment scale, the project aims to measure the level of engagement and satisfaction experienced by users throughout the gameplay. This not only ensures an enjoyable experience but also provides valuable insights into the effectiveness of the game as an educational tool. The game's design prioritizes interactive elements that encourage active participation, critical thinking, and decision-making, mirroring real-world civic scenarios. Through this immersive experience, players are expected to develop a nuanced understanding of civic issues, democratic processes, and the importance of their role in societal progress. This research contributes to the growing field of serious games for education, demonstrating the potential of game-based learning in cultivating informed and engaged citizens. The findings are expected to provide practical insights into the intersection of game enjoyment and civic education, offering a novel and effective strategy for promoting civic awareness among the youth in Malaysia. As the project unfolds, it aspires to not only measure the success of its approach through the game enjoyment scale but also to inspire a new wave of civic-minded individuals who are equipped with the knowledge and motivation to actively contribute to the betterment of their communities and society at large.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Zulfikar Zikri, Nuqman Haziq
nuqman.zul@gmail.com
Zulhemay, Mohd Nabil
nabilz@uitm.edu.my
Mat Zain, Nurul Hidayah
nurul417@uitm.edu.my
Contributors:
Contribution
Name
Email / ID Num.
Editor
Ahmad Fadzil, Ahmad Firdaus
UNSPECIFIED
Editor
Abu Samah, Khyrina Airin Fariza
UNSPECIFIED
Editor
Md Saidi, Raihana
UNSPECIFIED
Editor
Saad, Shahadan
UNSPECIFIED
Editor
Jamil Azhar, Sheik Badrul Hisham
UNSPECIFIED
Editor
Zamzuri, Zainal Fikri
UNSPECIFIED
Editor
Ahmad Fesol, Siti Feirusz
UNSPECIFIED
Editor
Hamzah, Salehah
UNSPECIFIED
Editor
Hamzah, Raseeda
UNSPECIFIED
Editor
Arshad, Mohamad Asrol
UNSPECIFIED
Editor
Mohd Supir, Mohd Hafifi
UNSPECIFIED
Editor
Mat Zain, Nurul Hidayah
UNSPECIFIED
Subjects: T Technology > T Technology (General) > Integer programming
Divisions: Universiti Teknologi MARA, Melaka > Jasin Campus > Faculty of Computer and Mathematical Sciences
Journal or Publication Title: Progress in Computer and Mathematics Journal (PCMJ)
ISSN: 3030-6728
Volume: 1
Page Range: pp. 115-123
Keywords: Game-based learning; Civic awareness; Integer programming
Date: October 2024
URI: https://ir.uitm.edu.my/id/eprint/105861
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