Solar adventure: Innovating education through phygital gameplay / Adam Amir Hakim ... [et al.]

Hakim, Adam Amir and Azrul Azmi, Nor Alya Amani and Redza Asri, Khalis Qusyairi and Hanizul Azhar, Hani Aleesha and Sathiyamoorthy, Viven (2024) Solar adventure: Innovating education through phygital gameplay / Adam Amir Hakim ... [et al.]. In: UNSPECIFIED.

Abstract

This article explains the development of "Solar Adventure," a digital educational game derived from the board game "Solar Race," targeted at primary school students aged 9 to 11. The game combines physical and digital elements, known as "phygital" gaming, to align with the educational curriculum and enhance learning experiences in both classroom and remote settings. The process encapsulates a comprehensive methodology involving needs analysis, conceptual design, content development, technical development, testing, implementation, and iterative feedback to ensure the game's alignment with educational objectives and its effectiveness in delivering curriculum-based content. "Solar Adventure" transitions from a traditional board game format to a digital platform, featuring a narrative- driven adventure where players explore the solar system, integrating engaging educational tasks like mazes and quizzes. The game development used Scratch, a child-friendly coding platform, and was refined through feedback from students and teachers, including participation in the Gami-code Competition. This initiative highlights the importance of integrating digital innovations with traditional educational methods to create immersive and impactful learning experiences. It underscores the challenges and potential of phygital gaming in education, demonstrating that such approaches, when thoughtfully implemented, can significantly enhance learning outcomes and student engagement in a dynamic educational landscape.

Metadata

Item Type: Conference or Workshop Item (Paper)
Creators:
Creators
Email / ID Num.
Hakim, Adam Amir
UNSPECIFIED
Azrul Azmi, Nor Alya Amani
UNSPECIFIED
Redza Asri, Khalis Qusyairi
UNSPECIFIED
Hanizul Azhar, Hani Aleesha
UNSPECIFIED
Sathiyamoorthy, Viven
UNSPECIFIED
Contributors:
Contribution
Name
Email / ID Num.
Chief Editor
Abdul Rahman, Zarinatun Ilyani
UNSPECIFIED
Editor
Mohd Nasir, Nur Fatima Wahida
UNSPECIFIED
Editor
Kamarudin, Syaza
UNSPECIFIED
Designer
Ramlie, Mohd Khairulnizam
UNSPECIFIED
Subjects: L Education > LB Theory and practice of education > Primary Education
Divisions: Universiti Teknologi MARA, Perak > Seri Iskandar Campus > Faculty of Architecture, Planning and Surveying
Journal or Publication Title: The 13th International Innovation, Invention & Design Competition 2024
Page Range: pp. 411-413
Keywords: Gamification, primary school, phygital, solar system
Date: 2024
URI: https://ir.uitm.edu.my/id/eprint/105034
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