Abstract
Furniture is an essential item for homeowners. However, used furniture is hard to discard and sell. Therefore, this project develops a mobile application to buy and sell used furniture for the community of Padang Jawa and their housing area. This project aims to identify the user ‘s requirement, design, and develop the FurniThrift: Thrifting Used Furniture Mobile Application. The method used in making this mobile application is Mobile Application Development Life Cycle (MADLC) up till the testing phase. FurniThrift offers features such as user registration, update profile, selling used furniture, listing items, chat, and call function. The limitation of this application is that it only uses the “Cash on Delivery” COD method as the payment method. The testing application is tested by eight people which is among the IT students with the age of 20 till 24 years old., and the testing is made by using the System Usability Scale. For future recommendations, it is proposed to enhance the payment method and develop the application at the IOS platform.
Metadata
Item Type: | Thesis (Degree) |
---|---|
Creators: | Creators Email / ID Num. Ismail, Nurfarah Liyana UNSPECIFIED |
Subjects: | Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Mobile computing Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application software |
Divisions: | Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences |
Programme: | Bachelor of Information Technology (Hons.) |
Keywords: | Mobile Application Life Cycle (MADLC), Used Furniture, Android, Thrifting, Payment Method. |
Collections: | Buletin IQRA' |
Date: | 2022 |
URI: | https://ir.uitm.edu.my/id/eprint/104190 |
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