Kenali Semai: mobile game-based learning application about Semai people / Siti Sarah Hassan

Hassan, Siti Sarah (2022) Kenali Semai: mobile game-based learning application about Semai people / Siti Sarah Hassan. Degree thesis, Universiti Teknologi MARA (UiTM).

Abstract

Current platform for cultural education that teach about indigenous people lacks a sufficient element of gamification. As a result, this project aims to develop a mobile gamebased learning application of Kenali Semai through the digital platform by applying gamification elements. This mobile game-based learning application would be aimed at the public to pique their interest in learning about the Semai’s cultural element while playing games and the application use Malay language for the content. As for the methodology is use Digital Educational Game Life Cycle (DEG) which consists of four process which are game design, software design, implementation and publishing, and game-based learning and feedback. A few gamification elements have been developed for the features that have been developed, such as progress for the loading page, digital storytelling to teach about the facts of the Semai ethnic, time pressure to reduce the time spent answering questions, and scoring, where the application would save the player's high score through the local storage of the software used. Users may also earn rewards by playing in the bonus game, and they can reset the game. Furthermore, this strategy targeted all residents to use the Kenali Semai smartphone app since they can install through a Google Play Store platform. All of the functionality of the Kenali Semai mobile gamebased learning application perform as expected, according to user testing results. The application is simple to use, according to the testers, and all information presented is simple to comprehend. As for future works it is suggested to enhance to iOS platform so that can increase the number of users and improve the feature for the Kenali Semai mobile gamebased learning application. Last but not least, the application would be significant for general users by increasing their knowledge in order to preserve the content highlighted.

Metadata

Item Type: Thesis (Degree)
Creators:
Creators
Email / ID Num.
Hassan, Siti Sarah
2020970965
Contributors:
Contribution
Name
Email / ID Num.
Thesis advisor
Wan Mohd Isa, Wan Abdul Rahim
UNSPECIFIED
Subjects: Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Mobile computing
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Interactive computer systems
Divisions: Universiti Teknologi MARA, Shah Alam > Faculty of Computer and Mathematical Sciences
Programme: Bachelor of Information Technology (Hons.)
Keywords: Mobile game-based, learning application, Semai people
Date: 2022
URI: https://ir.uitm.edu.my/id/eprint/103926
Edit Item
Edit Item

Download

[thumbnail of 103926.pdf] Text
103926.pdf

Download (87kB)

Digital Copy

Digital (fulltext) is available at:

Physical Copy

Physical status and holdings:
Item Status:

ID Number

103926

Indexing

Statistic

Statistic details