Items where Subject is "Computers and civilization. Social aspects of computers. Hackers"

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Number of items at this level: 11.


Penilaian tahap kesedaran, keberkesanan dan pematuhan terhadap peraturan penggunaan komputer: kajian kes di Universiti Utara Malaysia / Nor Aziah Abdul Rahman and Abdul Manaf Bohari. (2011) Jurnal Intelek, 6 (2). pp. 158-167. ISSN 2682-9223

Design and evaluation of a mobile user interface usability / Ahmad Khairul Azizi Ahmad ... [et al.]. (2018) Idealogy Journal, 3 (2). pp. 253-262. ISSN 2550-214X

Audio steganography using least significant bit and AES cryptographic algorithm / Nurul Hidayah Ahmad Zukri. (2018) ESTEEM Academic Journal, 14. pp. 66-75. ISSN 1675-7939

A study of digital piracy behavior among undergraduate students in the context of Higher education, Universiti Teknologi Mara / Shamshul Anaz Kassim...[et al.]. (2019) Voice of Academia (VOA), 14 (1). pp. 38-52. ISSN 2682-7840

Engineering students’ readiness and preparedness on teaching materials with Microsoft Teams and Microsoft Sway / Amizon Azizan. (2021) In: Proceedings of International Conference on Language, Education, Humanities &Social Sciences (i-LEdHS2021), 22 Febuari 2021, UiTM Cawangan Kelantan.


Major issues in the development of a Hacker's Code of Ethics / Ahmad Hafidz Baharom Alam Shah. (2005) Degree thesis, thesis, Universiti Teknologi MARA.


Towards ameliorating the problem of packet dropping in IDS using P System Model on GPU / Rufai Kazeem Idowu ... [et al.]. (2015) In: International Conference on Computing, Mathematics and Statistics (iCMS2015), 4-5 November 2015, Langkawi Lagoon Resort Langkawi Island, Kedah Malaysia. (Submitted)


An analysis of the measures to counter cyber attacks / Ummi Hani’ Maso’od. (2014) In: “Harmonising Law and Social Norms” International Conference on Law, Policy and Social Justice (ICLAPS 2014), 10 -11 September 2014.

Multi-Criteria Decision Making for Computer Antivirus Software using Fuzzy AHP Approach / Siti Nur Athirah Mohd Zulkifly...[et al.]. (2022) Journal of Mathematics and Computing Science, 1 (8). pp. 22-34. ISSN 0128-0767


Digital privacy awareness among selected millennials in Kuala Lumpur and Selangor / Raja Nur Syafiqah Raja Nazarruddin. (2019) [Student Project] (Unpublished)

Implementation of gamified mobile application to increase engagement and society inclusiveness by integrating strategy game and E-Quiz / Rosfuzah Roslan. (2021) In: UNSPECIFIED.

This list was generated on Sun May 26 11:07:15 2024 UTC.