A visual novel game on social anxiety / Ayra Nur Alisha Azman and Ahmad Harith Syah Md Yusuf

Azman, Ayra Nur Alisha and Md Yusuf, Ahmad Harith Syah (2023) A visual novel game on social anxiety / Ayra Nur Alisha Azman and Ahmad Harith Syah Md Yusuf. In: International Conference of Research on Language Education 2023: “Embracing Change: Emancipating the Landscape of Research in Linguistics, Language and Literature”. Academy of Language Studies, Alor Gajah, Melaka, pp. 40-47. ISBN 978-967-2072-43-0 (Submitted)

Official URL: https://irole-uitm.com/

Abstract

Taking spots from normal novels and illustration books, visual novel games are an interesting method for writers to express their imagination. Compared to illustration books, visual novel games employ various visual elements including sounds to enhance players’ experience when playing. The games are also interactive which avoid players from getting bored by only reading texts. It is practically a perfect balance for those who enjoy both reading and playing. Therefore, in this project, the challenge of developing a visual novel game which employs both creative writing and coding skills was taken in order to produce a visual novel game that is focused on social anxiety which consecutively could give the public an insight to the experience of those affected by the condition. Ren’Py, an easy-to-operate software game engine, was a huge help in making the project a reality as the storyline, characters, music’s, and sound effects were eventually combined into one long script of codes. Followed by the release of the visual novel game project on itch.io, a platform where many visual novel games were also released on, many interests in the project could be seen through the analytics provided by the site. Additionally, there were also some positive comments given through the feedback survey answered by the players of the visual novel game project. All in all, it was an enriching experience of tackling the challenge of making a visual novel game for the first time with only the internet and search engine as guides.

Metadata

Item Type: Book Section
Creators:
Creators
Email / ID Num.
Azman, Ayra Nur Alisha
ayranuralisha@gmail.com
Md Yusuf, Ahmad Harith Syah
harith424@uitm.edu.my
Contributors:
Contribution
Name
Email / ID Num.
Patron
Ab Aziz, Dr. Ameiruel Azwan
UNSPECIFIED
Team Member
Hamzah, Fazlinda
UNSPECIFIED
Team Member
Sharifudin, Mohd Azlan Shah
UNSPECIFIED
Team Member
Mohd Juned, Dr. Amirah
UNSPECIFIED
Team Member
Rokman, Zesdyzar
UNSPECIFIED
Team Member
Rosli, Rozielawati
UNSPECIFIED
Subjects: B Philosophy. Psychology. Religion > BF Psychology > Developmental psychology. Including infant psychology, child psychology, adolescence, adulthood
Divisions: Universiti Teknologi MARA, Melaka > Alor Gajah Campus
Event Title: International Conference of Research on Language Education 2023: “Embracing Change: Emancipating the Landscape of Research in Linguistics, Language and Literature”
Event Dates: 13-14 March 2023
Page Range: pp. 40-47
Keywords: Visual novel game; Creative writing; Coding skills; Social anxiety
Date: 2023
URI: https://ir.uitm.edu.my/id/eprint/81930
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