BC-DIGIT: an interactive digital application / Noorsaidi Mahat … [et al.]

Mahat, Noorsaidi and Mohd Mustafa, Siti Nurul Ainun and Abdul Hamid, Siti Hamidah and Jasni, Mohd Dzuliqyan and Zulkifli, Mohd Zul Aswad (2022) BC-DIGIT: an interactive digital application / Noorsaidi Mahat … [et al.]. In: International Jasin Multimedia & Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2022). Faculty of Computer and Mathematical Sciences, Kampus Jasin, Melaka, p. 20. ISBN 9789671533703 (Submitted)

Abstract

Covid-19 has changed most of the education teaching approaches around the world either synchronous or asynchronous approaches. This includes the Building Construction education for construction sites experiences and practices which are challenging for students. Nowadays, students can be very demanding because they have raised their learning criteria compared to the past generation. Therefore, new pedagogical paradigms need to emphasise creative thought. In this case, gamification in teaching and learning is a creative way to inspire students to learn by incorporating game features to achieve an enjoyable and exciting learning experience. Game-based learning incorporates new skills and concepts by voluntarily enhancing learning engagement and encouragement among players. Gamification is also a successful way to improve students' habits and attitudes towards learning. Here, Building Construction Digital Board Game (BC-DIGIT) is a digital board game project created for Building Construction education. The board game promotes knowledge and information creation, particularly for built environment students. this gamification project can help develop knowledge and information about Building Construction and improve essential skills for the construction industry’s students and future personnel.

Metadata

Item Type: Book Section
Creators:
Creators
Email / ID Num.
Mahat, Noorsaidi
UNSPECIFIED
Mohd Mustafa, Siti Nurul Ainun
UNSPECIFIED
Abdul Hamid, Siti Hamidah
UNSPECIFIED
Jasni, Mohd Dzuliqyan
UNSPECIFIED
Zulkifli, Mohd Zul Aswad
UNSPECIFIED
Contributors:
Contribution
Name
Email / ID Num.
Patron
Md Badarudin, Ismadi
UNSPECIFIED
Advisor
Jasmis, Jamaluddin
UNSPECIFIED
Advisor
Jono, Mohd Nor Hajar Hasrol
UNSPECIFIED
Subjects: L Education > L Education (General)
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application program interfaces
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application software
Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Computer games
Divisions: Universiti Teknologi MARA, Melaka > Jasin Campus
Event Title: International Jasin Multimedia & Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2022)
Event Dates: 28 March 2022 - 25 August 2022
Achievement: Gold Award (Category: Professional)
Page Range: p. 20
Keywords: Educational digital game; Digital game-based learning; Game application; Interactive; Learner engagement
Date: 2022
URI: https://ir.uitm.edu.my/id/eprint/69968
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69968

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