Designing persuasive technology to personalise learning activities in FuPla portal / Syarifah Adilah Mohamed Yusoff... [et al.]

Mohamed Yusoff, Syarifah Adilah and Wan Mohammad, Wan Anisha and Mohd Mydin, Azlina and Johan, Elly Johana (2022) Designing persuasive technology to personalise learning activities in FuPla portal / Syarifah Adilah Mohamed Yusoff... [et al.]. In: Exploring New Innovation In e-Learning. Unit Penulisan Dan Penerbitan JSKM. ISBN 978-967-25608-3-8

Abstract

Nowadays, learning portals are becoming one of the popular learning tools in this era of pandemic. The existing of this tool becomes an essential necessity in the growth of Online Distance Learning (ODL). Challenges during ODL are students’ engagement in the learning process. Interactive multimedia (CSC253) course involved theoretical terms which can drives students to lose their interest and focus in learning. The content consists of fundamental concept which require students to have high memorizing skills. Online teaching and learning tools are used to help students learning and engaging on online learning. Persuasive technology is used as crucial component for long terms engagement. This study has investigated the concept of persuasive and potential elements to be implemented for ODL and further developed the FuPla portal to incorporate elements of think, cooperate, involve and learn independently in a fun way. This portal is developed based on the gaming concept incorporating persuasive technology.

Metadata

Item Type: Book Section
Creators:
Creators
Email / ID Num.
Mohamed Yusoff, Syarifah Adilah
syarifah.adilah@uitm.edu.my
Wan Mohammad, Wan Anisha
wanan122@uitm.edu.my
Mohd Mydin, Azlina
azlin143@uitm.edu.my
Johan, Elly Johana
ellyjohana@uitm.edu.my
Contributors:
Contribution
Name
Email / ID Num.
Advisor
Umar, Norazah
UNSPECIFIED
Subjects: L Education > LG Individual institutions
L Education > LG Individual institutions > Asia > Malaysia
L Education > LG Individual institutions > Asia > Malaysia > Universiti Teknologi MARA > Pulau Pinang
L Education > LG Individual institutions > Asia > Malaysia > Universiti Teknologi MARA
L Education > LG Individual institutions > Asia
Divisions: Universiti Teknologi MARA, Pulau Pinang > Permatang Pauh Campus
Volume: 3
Keywords: Online Distance Learning, Persuasive Technology, Portal, Gaming
Date: 15 April 2022
URI: https://ir.uitm.edu.my/id/eprint/60422
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