Computer game application for JAVA programming language learning / Nurul Hafizah Zainal Abidin ...[et al.]

Zainal Abidin, Nurul Hafizah and Arsad, Roslah and Muslim, Norliana and Masrom, Suraya (2020) Computer game application for JAVA programming language learning / Nurul Hafizah Zainal Abidin ...[et al.]. Mathematical Sciences and Informatics Journal (MIJ), 1 (1). pp. 77-89. ISSN 2735-0703

Abstract

Programming is one of the most advanced and valuable skills increasingly adopted by students these days. Learning a programming language is important as it helps to improve the ability to automate, collect, handle, correctly interpret data and information. However, some students have difficulties to internalize the concepts and master the programming skills. Consequently, students tend to perceive programming course as a difficult subject. The objective of this paper is to present the design and implementation of a computer game application that focused on JAVA programming and Bloom’s taxonomy to enhance the students’ understanding. To evaluate the JAVA game application, functional and usability testing have been conducted that involved students from the Diploma of Computer Sciences Program in Universiti Teknologi MARA, Perak, Malaysia. The results were very encouraging as majority of students were satisfied with the JAVA game application by means of programming skill improvement and usability acceptance.

Metadata

Item Type: Article
Creators:
Creators
Email / ID Num.
Zainal Abidin, Nurul Hafizah
nurul354@uitm.edu.my
Arsad, Roslah
rosla280@uitm.edu.my
Muslim, Norliana
norliana_muslim@unisel.edu.my
Masrom, Suraya
suray078@uitm.edu.my
Subjects: Q Science > QA Mathematics > Study and teaching > Malaysia
Q Science > QA Mathematics > Game theory
Q Science > QA Mathematics > Programming languages (Electronic computers) > Visual Basic (Computer program language)
Divisions: Universiti Teknologi MARA, Perak > Tapah Campus > Faculty of Computer and Mathematical Sciences
Journal or Publication Title: Mathematical Sciences and Informatics Journal (MIJ)
UiTM Journal Collections: UiTM Journal > Mathematical Science and Information Journal (MIJ)
ISSN: 2735-0703
Volume: 1
Number: 1
Page Range: pp. 77-89
Keywords: Programming; JAVA game; Learning; Teaching
Date: August 2020
URI: https://ir.uitm.edu.my/id/eprint/38992
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