Electro Land: redox reactions learning digital escape game

Wan Khalid, Wan Elina Faradilla and Jani, Nor Akmalazura and Mohd Ruslan, Siti Zaharah (2025) Electro Land: redox reactions learning digital escape game. In: Negeri Sembilan International Exposition (NSIEx) & Research Symposium 2025: e-Book of Extended Abstract. Universiti Teknologi MARA, Negeri Sembilan, pp. 258-261. ISBN 9786299595373
Abstract

Many students struggle with mastering the redox reaction topic due to their multi-step processes, including oxidation-reduction concepts, electron transfer, and the balancing of redox equations. To address this issue, an interactive escape game entitled Electro Land was developed using the Genially platform. Unlike traditional learning and teaching methods, this game combines gamification with curriculum-based redox chemistry content and it was designed based on the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) instructional design model to ensure a structured and effective learning experience. The game embeds redox chemistry content where students must answer questions correctly to progress and ultimately “escape” the challenge. This gamified approach aims to enhance conceptual understanding and student engagement on the redox topic. Positive feedback from students suggests increased motivation, deeper comprehension, and overall satisfaction with the learning experience. The success of Electro Land indicates that similar gamification strategies can be effectively applied to other chemistry topics to foster an engaging and interactive educational environment.

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