This project introduces the Fit Fight Muscle Card Edition, a gamified educational tool designed to enhance students' understanding of human muscular anatomy. Recognising that traditional memorisation methods might limit engagement and retention, the creators developed a versatile game comprising two decks: one with 18 Muscle Cards displaying major muscles through images and names, and another with Q&A Cards containing questions related to those muscles. During gameplay, students draw one card from each deck and respond within 30 seconds, earning points for correct answers. The approach involves small group interactions where students collaborate and compete, fostering active participation and peer learning. As students engage with the cards, they are prompted to identify muscle names, functions, and their associated movements, thereby connecting theoretical knowledge with practical application. This interactive method promotes active learning, critical thinking, and the practical application of anatomical knowledge by linking muscles to functional movements and exercises. Preliminary evaluations indicate that the game improves muscle recognition, recall, and understanding while fostering motivation and peer interaction. Its cost-effective, adaptable design caters to various learning styles, including visual, kinaesthetic, and auditory, making it a valuable supplement to traditional anatomy teaching. Overall, the Fit Fight Muscle Card Edition offers an engaging, effective, and innovative approach to supporting anatomy education and enhancing student learning outcomes
| Item Type: | Book Section |
|---|---|
| Creators: | Creators Email / ID Num. Ahmad Sallehein, Nurul Ardini UNSPECIFIED Khairul Anwar, Muhammad Adam UNSPECIFIED Azmi, Sharina Salmi UNSPECIFIED Halim, Nurul Syafawani UNSPECIFIED Lamat, Siti Aida UNSPECIFIED |
| Subjects: | A General Works > Academies and learned societies (General) L Education > LB Theory and practice of education > Educational technology L Education > LB Theory and practice of education > Educational productivity |
| Divisions: | Universiti Teknologi MARA, Negeri Sembilan |
| Page Range: | pp. 121-123 |
| Keywords: | Active recall, anatomy, educational game, muscular system, sports science |
| Date: | 2025 |
| URI: | https://ir.uitm.edu.my/id/eprint/145793 |
145793.pdf
